shift-shell/shell/contents/views/SlidingPanel.qml
2014-10-23 16:13:19 +02:00

116 lines
3.3 KiB
QML

/*
* Copyright 2014 Marco Martin <notmart@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as
* published by the Free Software Foundation; either version 2, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Library General Public License for more details
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
import QtQuick 2.0
import QtQuick.Window 2.0
Window {
id: window
flags: Qt.WindowDoesNotAcceptFocus
property int offset: 0
color: "transparent"
function updateState() {
mouseArea.state = offset > slidingArea.height / 2 ? "open" : "closed";
mouseArea.startOffset = units.iconSizes.large;
}
onVisibleChanged: {
if (visible) {
mouseArea.state = "dragging";
}
}
MouseArea {
id: mouseArea
y: units.iconSizes.small
width: window.width
height: window.height - y
clip: true
state: "closed"
property int startY: 0
property int startOffset: units.iconSizes.large;
onPressed: {
startY = mouse.y;
startOffset = window.offset;
state = "dragging";
}
onPositionChanged: {
window.offset = Math.min(slidingArea.height, startOffset + (mouse.y - startY));
}
onReleased: window.updateState()
Rectangle {
id: slidingArea
width: window.width
height: window.height
y: -height + window.offset
color: Qt.rgba(0, 0, 0, 0.8)
}
states: [
State {
name: "closed"
PropertyChanges {
target: window
offset: 0
}
},
State {
name: "open"
PropertyChanges {
target: window
offset: slidingArea.height
}
},
State {
name: "dragging"
PropertyChanges {
id: dragChange
target: window
offset: mouseArea.startOffset
}
}
]
transitions: [
Transition {
SequentialAnimation {
PropertyAnimation {
target: window
duration: units.longDuration
easing: Easing.InOutQuad
properties: "offset"
}
ScriptAction {
script: {
if (mouseArea.state == "closed") {
window.visible = false;
}
}
}
}
}
]
}
}