shift-shell/initialstart/initialstartmodule.h
Devin Lin e66d88a754 initialstart: Introduce InitialStartModule as top level item for modules
Currently modules are initialized as QQuickItems. In order to be able to
add custom properties for modules to set in the future, introduce
InitialStartModule as the top-level QML object for modules to
initialize.

Currently only two properties are implemented: `available` for whether
to show the module in the wizard, and `contentItem` for the visual
module item.
2024-11-06 22:07:50 -08:00

40 lines
1 KiB
C++

// SPDX-FileCopyrightText: 2024 Devin Lin <devin@kde.org>
// SPDX-License-Identifier: LGPL-2.0-or-later
#pragma once
#include "qqml.h"
#include <QAbstractListModel>
#include <QQmlListProperty>
#include <QQuickItem>
class InitialStartModule : public QObject
{
Q_OBJECT
QML_ELEMENT
Q_PROPERTY(bool available READ available WRITE setAvailable NOTIFY availableChanged)
Q_PROPERTY(QQuickItem *contentItem READ contentItem WRITE setContentItem REQUIRED NOTIFY contentItemChanged)
Q_PROPERTY(QQmlListProperty<QObject> children READ children CONSTANT)
Q_CLASSINFO("DefaultProperty", "children")
public:
InitialStartModule(QObject *parent = nullptr);
bool available() const;
void setAvailable(bool available);
QQuickItem *contentItem();
void setContentItem(QQuickItem *contentItem);
QQmlListProperty<QObject> children();
Q_SIGNALS:
void availableChanged();
void contentItemChanged();
private:
bool m_available{true};
QQuickItem *m_contentItem{nullptr};
QList<QObject *> m_children;
};