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Expose SDL_GamepadAxis as an Axis enum in GamepadManager so QML can identify axis events by name. Convert left-stick deflection into repeated grid navigation events with a 150ms interval and 0.4 deadzone. First movement fires immediately when the stick crosses the threshold. Wrap game launches in a brief fade-to-black curtain (250ms) before dismissing the overlay, giving visual feedback that the launch is in progress. |
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|---|---|---|
| .. | ||
| dpmsplugin | ||
| gamingshellplugin | ||
| hapticsplugin | ||
| mobileshell | ||
| mobileshellstate | ||
| quicksettingsplugin | ||
| raiselockscreenplugin | ||
| rotationplugin | ||
| screenbrightnessplugin | ||
| shellsettingsplugin | ||
| wallpaperimageplugin | ||
| waydroidintegrationplugin | ||
| windowplugin | ||
| CMakeLists.txt | ||