shift-shell/components/mobileshell
Marco Allegretti 70fa861b30 Harden gaming mode and fix startup crash
Strut windows committed zero height to layer-shell during
early init, causing a protocol error and session exit. Wrap
height and exclusionZone in Math.max(1, ...) for top bar
and dock.

Persisted gamingModeEnabled=true with hardcoded
gameCenterOpen=false hid panels with no overlay visible.
Initialize gameCenterOpen from the stored setting.

Fix HUD visibility regression from an emergency visible:true
override. Various null-guard and positioning fixes from
static analysis across the gaming shell QML.
2026-04-20 09:46:32 +02:00
..
components Harden gaming mode and fix startup crash 2026-04-20 09:46:32 +02:00
masklayer Folio/Halcyon: Expand Background Blur Effect using a MaskLayer 2025-06-27 14:27:30 -04:00
notifications Port to KStandardActions 2024-10-31 08:41:01 +00:00
qml Harden gaming mode and fix startup crash 2026-04-20 09:46:32 +02:00
CMakeLists.txt Promote management tiles to status rows in convergence 2026-04-16 13:41:24 +02:00
Messages.sh Ensure all packages have translations enabled 2022-12-19 12:39:51 -05:00
shellutil.cpp mobileshell: Add more null checks 2025-11-26 19:17:33 -05:00
shellutil.h taskpanel/panel: make navbar and statusbar accessible from within fullscreen windows 2024-11-25 17:30:47 +00:00