shift-shell/shell/contents/lockscreen/PasswordBar.qml
Micah Stanley abb9b963f0 lockscreen: handle backspace and enter key when switching from keypad
This fixes an issue were pressing the backspace or enter key on the keyboard when using the keypad, unexpected results occurred.
This also fixes an issue were if only one key is typed from the initial lockscreen view, the backspace key would not actually do anything.
2024-11-22 01:45:58 +00:00

298 lines
9.7 KiB
QML

// SPDX-FileCopyrightText: 2020-2024 Devin Lin <devin@kde.org>
// SPDX-License-Identifier: GPL-2.0-or-later
import QtQuick
import QtQuick.Controls
import QtQuick.Layouts
import org.kde.plasma.workspace.keyboardlayout 1.0
import org.kde.plasma.workspace.keyboardlayout 1.0 as Keyboards
import org.kde.kirigami 2.12 as Kirigami
Rectangle {
id: root
required property var lockScreenState
property alias textField: textField
required property bool isKeypadOpen
// for displaying temporary number in pin dot display
property int previewCharIndex: -2
readonly property color headerTextColor: Qt.rgba(255, 255, 255, 1)
readonly property color headerTextInactiveColor: Qt.rgba(255, 255, 255, 0.4)
radius: Kirigami.Units.largeSpacing
color: Qt.rgba(255, 255, 255, 0.2)
// model for shown dots
// we need to use a listmodel to avoid all delegates from reloading
ListModel {
id: dotDisplayModel
}
// Listen to lockscreen state changes
Connections {
target: root.lockScreenState
function onPasswordChanged() {
while (root.lockScreenState.password.length < dotDisplayModel.count) {
dotDisplayModel.remove(dotDisplayModel.count - 1);
}
while (root.lockScreenState.password.length > dotDisplayModel.count) {
dotDisplayModel.append({"char": root.lockScreenState.password.charAt(dotDisplayModel.count)});
}
}
}
// Keypad functions
function backspace() {
if (!lockScreenState.waitingForAuth) {
root.previewCharIndex = -2;
lockScreenState.password = lockScreenState.password.substr(0, lockScreenState.password.length - 1);
}
}
function clear() {
if (!lockScreenState.waitingForAuth) {
root.previewCharIndex = -2;
lockScreenState.resetPassword();
}
}
function enter() {
lockScreenState.tryPassword();
if (root.isKeypadOpen && root.lockScreenState.isKeyboardMode) {
// make sure keyboard doesn't close
openKeyboardTimer.restart();
}
}
function keyPress(data) {
if (!lockScreenState.waitingForAuth) {
if (data === "\x08") { // Handle backspace
root.backspace();
} else if (data === "\r") { // Handle enter
root.enter();
} else {
root.lockScreenState.resetPinLabel();
root.previewCharIndex = lockScreenState.password.length;
lockScreenState.password += data
// trigger turning letter into dot later
letterTimer.restart();
}
}
}
// HACK: we have to open the virtual keyboard after a certain amount of time or else it will close anyway
Timer {
id: openKeyboardTimer
interval: 10
running: false
repeat: false
onTriggered: Keyboards.KWinVirtualKeyboard.active = true
}
// trigger turning letter into dot after 500 milliseconds
Timer {
id: letterTimer
interval: 500
running: false
repeat: false
onTriggered: {
root.previewCharIndex = -2;
}
}
// hidden textfield so that the virtual keyboard shows up
TextField {
id: textField
visible: false
focus: root.isKeypadOpen && root.lockScreenState.isKeyboardMode
z: 1
inputMethodHints: Qt.ImhNoPredictiveText
onFocusChanged: {
if (focus) {
Keyboards.KWinVirtualKeyboard.active = true;
}
}
property bool externalEdit: false
property string prevText: ""
Connections {
target: root.lockScreenState
function onPasswordChanged() {
if (textField.text != root.lockScreenState.password) {
textField.externalEdit = true;
textField.text = root.lockScreenState.password;
}
}
}
onEditingFinished: {
if (textField.focus) {
root.enter();
}
}
onTextChanged: {
if (!externalEdit) {
if (prevText.length > text.length) { // backspace
for (let i = 0; i < (prevText.length - text.length); i++) {
root.backspace();
}
} else if (text.length > 0) { // key enter
root.keyPress(text.charAt(text.length - 1));
}
}
prevText = text;
externalEdit = false;
}
}
MouseArea {
anchors.fill: parent
onClicked: {
// clicking on rectangle opens keyboard if not already open
if (root.lockScreenState.isKeyboardMode) {
Keyboards.KWinVirtualKeyboard.active = true;
}
}
// toggle between showing keypad and not
ToolButton {
id: keyboardToggle
Kirigami.Theme.inherit: false
Kirigami.Theme.colorSet: Kirigami.Theme.Complementary
anchors.right: parent.right
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.margins: Kirigami.Units.smallSpacing
// Don't show if the PIN display overlaps it
visible: (dotDisplay.width / 2) < ((root.width / 2) - keyboardToggle.width - Kirigami.Units.smallSpacing)
implicitWidth: height
icon.name: root.lockScreenState.isKeyboardMode ? "input-dialpad-symbolic" : "input-keyboard-virtual-symbolic"
icon.color: 'white'
onClicked: {
root.lockScreenState.isKeyboardMode = !root.lockScreenState.isKeyboardMode;
if (root.lockScreenState.isKeyboardMode) {
Keyboards.KWinVirtualKeyboard.active = true;
}
}
}
// PIN font metrics
FontMetrics {
id: pinFontMetrics
font.family: Kirigami.Theme.defaultFont.family
font.pointSize: 12
}
// pin dot display
ColumnLayout {
anchors.fill: parent
ListView {
id: dotDisplay
property int dotWidth: 6
Layout.alignment: Qt.AlignHCenter | Qt.AlignVCenter
Layout.bottomMargin: Math.round(dotWidth / 2)
Layout.maximumWidth: root.width - (Kirigami.Units.largeSpacing * 2)
readonly property real delegateHeight: Math.max(pinFontMetrics.height, dotWidth)
readonly property real delegateWidth: dotWidth
implicitHeight: delegateHeight
implicitWidth: count * delegateWidth + spacing * (count - 1)
orientation: ListView.Horizontal
spacing: 8
model: dotDisplayModel
Behavior on implicitWidth {
NumberAnimation { duration: 50 }
}
onImplicitWidthChanged: {
if (contentWidth > Layout.maximumWidth) {
// When character is created and ListView is in overflow,
// scroll to the end of the ListView to show it
dotDisplay.positionViewAtEnd();
}
}
delegate: Item {
width: dotDisplay.delegateWidth
height: dotDisplay.delegateHeight
property bool showChar: index === root.previewCharIndex
Component.onCompleted: {
if (showChar) {
charAnimation.to = 1;
charAnimation.duration = 75;
charAnimation.restart();
} else {
dotAnimation.to = 1;
dotAnimation.restart();
}
}
onShowCharChanged: {
if (!showChar) {
charAnimation.to = 0;
charAnimation.duration = 50;
charAnimation.restart();
dotAnimation.to = 1;
dotAnimation.start();
}
}
Rectangle { // dot
id: dot
scale: 0
width: dotDisplay.dotWidth
height: dotDisplay.dotWidth
anchors.centerIn: parent
radius: width
color: lockScreenState.waitingForAuth ? root.headerTextInactiveColor : root.headerTextColor // dim when waiting for auth
PropertyAnimation {
id: dotAnimation
target: dot;
property: "scale";
duration: 50
}
}
Label { // number/letter
id: charLabel
scale: 0
anchors.centerIn: parent
color: lockScreenState.waitingForAuth ? root.headerTextInactiveColor : root.headerTextColor // dim when waiting for auth
text: model.char
font.pointSize: 12
PropertyAnimation {
id: charAnimation
target: charLabel;
property: "scale";
}
}
}
}
}
}
}