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https://invent.kde.org/marcoa/shift-shell.git
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Handle unterminated quoted strings as invalid tokens and stop returning raw pointers to entries in the game list.
936 lines
28 KiB
C++
936 lines
28 KiB
C++
// SPDX-FileCopyrightText: 2026 Marco Allegretti
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// SPDX-License-Identifier: EUPL-1.2
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#include "gamelauncherprovider.h"
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#include <KConfigGroup>
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#include <KIO/ApplicationLauncherJob>
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#include <KJob>
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#include <KService>
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#include <KSharedConfig>
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#include <KShell>
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#include <KSycoca>
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#include <QDebug>
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#include <QDir>
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#include <QFile>
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#include <QHash>
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#include <QJsonArray>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QProcess>
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#include <QRegularExpression>
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#include <QSqlDatabase>
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#include <QSqlQuery>
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#include <QStandardPaths>
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#include <QTextStream>
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#include <memory>
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static const QString s_recentGroup = QStringLiteral("GamingRecentlyPlayed");
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namespace
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{
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struct VdfNode {
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QHash<QString, QString> values;
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QHash<QString, std::shared_ptr<VdfNode>> children;
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};
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class VdfTokenizer
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{
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public:
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enum class TokenType {
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End,
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String,
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OpenBrace,
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CloseBrace,
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Invalid,
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};
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struct Token {
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TokenType type = TokenType::End;
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QString text;
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};
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explicit VdfTokenizer(QStringView input)
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: m_input(input)
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{
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}
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Token next()
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{
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skipWhitespaceAndComments();
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if (m_pos >= m_input.size()) {
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return {};
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}
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const QChar current = m_input.at(m_pos);
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if (current == QLatin1Char('{')) {
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++m_pos;
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return {TokenType::OpenBrace, {}};
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}
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if (current == QLatin1Char('}')) {
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++m_pos;
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return {TokenType::CloseBrace, {}};
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}
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if (current == QLatin1Char('"')) {
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bool terminated = false;
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const QString text = readQuotedString(&terminated);
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if (!terminated) {
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return {TokenType::Invalid, text};
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}
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return {TokenType::String, text};
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}
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return {TokenType::String, readBareString()};
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}
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int position() const
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{
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return m_pos;
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}
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private:
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void skipWhitespaceAndComments()
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{
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while (m_pos < m_input.size()) {
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const QChar current = m_input.at(m_pos);
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if (current.isSpace()) {
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++m_pos;
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continue;
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}
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if (current == QLatin1Char('/') && m_pos + 1 < m_input.size() && m_input.at(m_pos + 1) == QLatin1Char('/')) {
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m_pos += 2;
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while (m_pos < m_input.size() && m_input.at(m_pos) != QLatin1Char('\n')) {
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++m_pos;
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}
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continue;
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}
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break;
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}
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}
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QString readQuotedString(bool *terminated)
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{
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QString result;
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++m_pos;
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if (terminated) {
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*terminated = false;
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}
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while (m_pos < m_input.size()) {
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const QChar current = m_input.at(m_pos++);
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if (current == QLatin1Char('"')) {
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if (terminated) {
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*terminated = true;
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}
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return result;
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}
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if (current == QLatin1Char('\\') && m_pos < m_input.size()) {
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const QChar escaped = m_input.at(m_pos++);
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switch (escaped.unicode()) {
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case 'n':
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result.append(QLatin1Char('\n'));
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break;
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case 't':
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result.append(QLatin1Char('\t'));
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break;
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case 'r':
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result.append(QLatin1Char('\r'));
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break;
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case '\\':
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case '"':
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result.append(escaped);
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break;
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default:
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result.append(escaped);
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break;
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}
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continue;
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}
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result.append(current);
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}
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return result;
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}
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QString readBareString()
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{
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const int start = m_pos;
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while (m_pos < m_input.size()) {
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const QChar current = m_input.at(m_pos);
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if (current.isSpace() || current == QLatin1Char('{') || current == QLatin1Char('}') || current == QLatin1Char('"')) {
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break;
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}
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if (current == QLatin1Char('/') && m_pos + 1 < m_input.size() && m_input.at(m_pos + 1) == QLatin1Char('/')) {
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break;
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}
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++m_pos;
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}
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return m_input.sliced(start, m_pos - start).toString();
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}
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QStringView m_input;
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int m_pos = 0;
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};
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bool parseVdf(const QString &input, VdfNode &root, QString *error)
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{
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VdfTokenizer tokenizer(input);
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QList<VdfNode *> stack = {&root};
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while (true) {
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const auto key = tokenizer.next();
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if (key.type == VdfTokenizer::TokenType::End) {
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if (stack.size() != 1 && error) {
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*error = QStringLiteral("unexpected end of file");
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}
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return stack.size() == 1;
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}
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if (key.type == VdfTokenizer::TokenType::CloseBrace) {
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if (stack.size() == 1) {
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if (error) {
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*error = QStringLiteral("unexpected closing brace at position %1").arg(tokenizer.position());
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}
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return false;
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}
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stack.removeLast();
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continue;
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}
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if (key.type != VdfTokenizer::TokenType::String || key.text.isEmpty()) {
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if (error) {
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*error = QStringLiteral("invalid key at position %1").arg(tokenizer.position());
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}
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return false;
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}
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const auto value = tokenizer.next();
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if (value.type == VdfTokenizer::TokenType::String) {
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stack.last()->values.insert(key.text, value.text);
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continue;
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}
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if (value.type == VdfTokenizer::TokenType::OpenBrace) {
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auto child = std::make_shared<VdfNode>();
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stack.last()->children.insert(key.text, child);
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stack.append(child.get());
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continue;
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}
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if (error) {
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*error = QStringLiteral("expected value for key '%1'").arg(key.text);
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}
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return false;
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}
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}
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} // namespace
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GameLauncherProvider::GameLauncherProvider(QObject *parent)
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: QAbstractListModel(parent)
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, m_config(KSharedConfig::openConfig(QStringLiteral("plasmamobilerc")))
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{
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connect(KSycoca::self(), &KSycoca::databaseChanged, this, &GameLauncherProvider::refresh);
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m_pendingLaunchTimer.setInterval(15000);
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m_pendingLaunchTimer.setSingleShot(true);
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connect(&m_pendingLaunchTimer, &QTimer::timeout, this, &GameLauncherProvider::clearPendingLaunch);
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refresh();
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}
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int GameLauncherProvider::rowCount(const QModelIndex &parent) const
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{
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return parent.isValid() ? 0 : m_games.size();
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}
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QVariant GameLauncherProvider::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid() || index.row() < 0 || index.row() >= m_games.size()) {
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return {};
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}
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const auto &g = m_games.at(index.row());
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switch (role) {
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case NameRole:
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return g.name;
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case IconRole:
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return g.icon;
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case SourceRole:
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return g.source;
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case StorageIdRole:
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return g.storageId;
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case LaunchCommandRole:
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return g.launchCommand;
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case ArtworkRole:
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return g.artwork;
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case InstalledRole:
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return g.installed;
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}
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return {};
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}
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QHash<int, QByteArray> GameLauncherProvider::roleNames() const
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{
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return {
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{NameRole, "name"},
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{IconRole, "icon"},
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{SourceRole, "source"},
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{StorageIdRole, "storageId"},
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{LaunchCommandRole, "launchCommand"},
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{ArtworkRole, "artwork"},
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{InstalledRole, "installed"},
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};
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}
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int GameLauncherProvider::count() const
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{
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return m_games.size();
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}
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bool GameLauncherProvider::loading() const
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{
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return m_loading;
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}
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bool GameLauncherProvider::launchPending() const
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{
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return m_launchPending;
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}
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QString GameLauncherProvider::pendingLaunchName() const
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{
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return m_pendingLaunchName;
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}
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QString GameLauncherProvider::lastLaunchError() const
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{
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return m_lastLaunchError;
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}
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void GameLauncherProvider::refresh()
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{
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m_loading = true;
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Q_EMIT loadingChanged();
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m_allGames.clear();
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loadDesktopGames();
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loadSteamGames();
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loadFlatpakGames();
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loadLutrisGames();
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loadHeroicGames();
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loadRecentTimestamps();
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// Deduplicate: when the same game appears from multiple sources,
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// prefer Steam (has artwork + Proton handling) over desktop.
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deduplicateGames();
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// Sort alphabetically, case-insensitive
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std::sort(m_allGames.begin(), m_allGames.end(), [](const GameEntry &a, const GameEntry &b) {
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return a.name.compare(b.name, Qt::CaseInsensitive) < 0;
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});
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applyFilter();
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m_loading = false;
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Q_EMIT loadingChanged();
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}
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void GameLauncherProvider::launch(int index)
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{
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if (index < 0 || index >= m_games.size()) {
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return;
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}
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// Find the matching entry in m_allGames so the timestamp update persists
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const QString &sid = m_games.at(index).storageId;
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for (auto &entry : m_allGames) {
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if (entry.storageId == sid) {
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launchEntry(entry);
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return;
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}
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}
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}
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void GameLauncherProvider::launchByStorageId(const QString &storageId)
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{
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for (auto &entry : m_allGames) {
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if (entry.storageId == storageId) {
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launchEntry(entry);
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return;
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}
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}
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}
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void GameLauncherProvider::launchEntry(GameEntry &entry)
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{
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clearLastLaunchError();
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if (entry.source == QLatin1String("desktop")) {
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auto service = KService::serviceByStorageId(entry.storageId);
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if (!service) {
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markLaunchFailed(entry.name, QStringLiteral("Desktop entry is no longer available"));
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return;
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}
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auto *job = new KIO::ApplicationLauncherJob(service);
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connect(job, &KJob::result, this, [this, job, storageId = entry.storageId, name = entry.name]() {
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if (job->error() != 0) {
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markLaunchFailed(name, job->errorString());
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return;
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}
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markLaunchSucceeded(storageId, name);
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});
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job->start();
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} else if (entry.launchCommand.contains(QStringLiteral("://"))) {
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// Protocol handler (e.g. heroic://launch/...) — open via xdg-open
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if (!QProcess::startDetached(QStringLiteral("xdg-open"), {entry.launchCommand})) {
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markLaunchFailed(entry.name, QStringLiteral("Unable to start xdg-open"));
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return;
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}
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markLaunchSucceeded(entry.storageId, entry.name);
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} else {
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QStringList parts = KShell::splitArgs(entry.launchCommand);
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if (parts.isEmpty()) {
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markLaunchFailed(entry.name, QStringLiteral("Launch command is empty"));
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return;
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}
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QString program = parts.takeFirst();
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if (!QProcess::startDetached(program, parts)) {
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markLaunchFailed(entry.name, QStringLiteral("Unable to start %1").arg(program));
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return;
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}
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markLaunchSucceeded(entry.storageId, entry.name);
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}
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}
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void GameLauncherProvider::deduplicateGames()
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{
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// Build a set of names from dedicated launcher entries (case-insensitive).
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// These have better artwork and metadata, so they win over plain .desktop entries.
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QSet<QString> launcherNames;
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for (const auto &g : std::as_const(m_allGames)) {
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if (g.source == QLatin1String("steam") || g.source == QLatin1String("lutris") || g.source == QLatin1String("heroic")) {
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launcherNames.insert(g.name.toLower());
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}
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}
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// Remove desktop entries whose name matches a launcher entry.
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m_allGames.erase(std::remove_if(m_allGames.begin(),
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m_allGames.end(),
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[&launcherNames](const GameEntry &g) {
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return g.source == QLatin1String("desktop") && launcherNames.contains(g.name.toLower());
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}),
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m_allGames.end());
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}
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// --- XDG .desktop games ---
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void GameLauncherProvider::loadDesktopGames()
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{
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const auto services = KService::allServices();
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for (const auto &service : services) {
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if (service->noDisplay() || service->exec().isEmpty()) {
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continue;
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}
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const QStringList cats = service->categories();
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bool isGame = false;
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for (const auto &cat : cats) {
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if (cat.compare(QLatin1String("Game"), Qt::CaseInsensitive) == 0) {
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isGame = true;
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break;
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}
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}
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if (!isGame) {
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continue;
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}
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GameEntry entry;
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entry.name = service->name();
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entry.icon = service->icon();
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entry.source = QStringLiteral("desktop");
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entry.storageId = service->storageId();
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entry.launchCommand = service->exec();
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entry.installed = true;
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m_allGames.append(entry);
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}
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}
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// --- Steam library ---
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void GameLauncherProvider::loadSteamGames()
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{
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// Look for Steam library folders
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const QStringList steamRoots = {
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QDir::homePath() + QStringLiteral("/.steam/steam"),
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QDir::homePath() + QStringLiteral("/.local/share/Steam"),
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// Flatpak Steam
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QDir::homePath() + QStringLiteral("/.var/app/com.valvesoftware.Steam/.steam/steam"),
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QDir::homePath() + QStringLiteral("/.var/app/com.valvesoftware.Steam/.local/share/Steam"),
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};
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QStringList libraryPaths;
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for (const auto &root : steamRoots) {
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const QString vdfPath = root + QStringLiteral("/steamapps/libraryfolders.vdf");
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QFile vdf(vdfPath);
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if (!vdf.open(QIODevice::ReadOnly | QIODevice::Text)) {
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continue;
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}
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const QString content = QString::fromUtf8(vdf.readAll());
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VdfNode document;
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QString error;
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if (!parseVdf(content, document, &error)) {
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qWarning() << "GameLauncherProvider: cannot parse Steam libraryfolders" << vdfPath << error;
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continue;
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}
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const VdfNode *libraries = nullptr;
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if (document.children.contains(QStringLiteral("libraryfolders"))) {
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libraries = document.children.value(QStringLiteral("libraryfolders")).get();
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} else {
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libraries = &document;
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}
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for (auto it = libraries->children.cbegin(); it != libraries->children.cend(); ++it) {
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const QString path = it.value()->values.value(QStringLiteral("path"));
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if (!path.isEmpty()) {
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libraryPaths.append(path);
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}
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}
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}
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libraryPaths.removeDuplicates();
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for (const auto &libPath : std::as_const(libraryPaths)) {
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QDir steamapps(libPath + QStringLiteral("/steamapps"));
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if (!steamapps.exists()) {
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continue;
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}
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const auto manifests = steamapps.entryList({QStringLiteral("appmanifest_*.acf")}, QDir::Files);
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for (const auto &manifest : manifests) {
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QFile f(steamapps.filePath(manifest));
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if (!f.open(QIODevice::ReadOnly | QIODevice::Text)) {
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continue;
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}
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VdfNode manifestData;
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QString error;
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if (!parseVdf(QString::fromUtf8(f.readAll()), manifestData, &error)) {
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qWarning() << "GameLauncherProvider: cannot parse Steam manifest" << manifest << error;
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continue;
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}
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const VdfNode *appState =
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manifestData.children.contains(QStringLiteral("AppState")) ? manifestData.children.value(QStringLiteral("AppState")).get() : &manifestData;
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const QString appName = appState->values.value(QStringLiteral("name"));
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const QString appId = appState->values.value(QStringLiteral("appid"));
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if (appName.isEmpty() || appId.isEmpty()) {
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continue;
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}
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// Skip Steamworks Common Redistributables and Proton/tools
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if (appId == QLatin1String("228980")) {
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continue;
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}
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GameEntry entry;
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entry.name = appName;
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entry.icon = QStringLiteral("steam");
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entry.source = QStringLiteral("steam");
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entry.storageId = QStringLiteral("steam://rungameid/") + appId;
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entry.launchCommand = QStringLiteral("steam steam://rungameid/") + appId;
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entry.installed = true;
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// Check for grid artwork
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for (const auto &root : steamRoots) {
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const QString gridDir = root + QStringLiteral("/appcache/librarycache/") + appId;
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const QStringList artSuffixes = {
|
|
QStringLiteral("_library_600x900.jpg"),
|
|
QStringLiteral("_header.jpg"),
|
|
};
|
|
for (const auto &suffix : artSuffixes) {
|
|
const QString artPath = gridDir + suffix;
|
|
if (QFile::exists(artPath)) {
|
|
entry.artwork = artPath;
|
|
break;
|
|
}
|
|
}
|
|
if (!entry.artwork.isEmpty()) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
m_allGames.append(entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
// --- Flatpak games (non-Steam) ---
|
|
|
|
void GameLauncherProvider::loadFlatpakGames()
|
|
{
|
|
// Flatpak games that export .desktop files with Game category
|
|
// are already picked up by loadDesktopGames() via KService.
|
|
// This method is a hook for future Flatpak-specific enrichment
|
|
// (e.g. querying flatpak metadata for games that don't set
|
|
// the Game category properly).
|
|
}
|
|
|
|
// --- Lutris library (SQLite) ---
|
|
|
|
void GameLauncherProvider::loadLutrisGames()
|
|
{
|
|
const QString dbPath = QDir::homePath() + QStringLiteral("/.local/share/lutris/pga.db");
|
|
if (!QFile::exists(dbPath)) {
|
|
return;
|
|
}
|
|
|
|
// Use a unique connection name to avoid conflicting with other code.
|
|
// RAII guard ensures QSqlDatabase::removeDatabase runs on every exit path.
|
|
const QString connName = QStringLiteral("lutris_games_%1").arg(reinterpret_cast<quintptr>(this));
|
|
const auto dbCleanup = qScopeGuard([&connName]() {
|
|
QSqlDatabase::removeDatabase(connName);
|
|
});
|
|
{
|
|
QSqlDatabase db = QSqlDatabase::addDatabase(QStringLiteral("QSQLITE"), connName);
|
|
db.setDatabaseName(dbPath);
|
|
db.setConnectOptions(QStringLiteral("QSQLITE_OPEN_READONLY"));
|
|
|
|
if (!db.open()) {
|
|
qWarning() << "GameLauncherProvider: cannot open Lutris DB" << dbPath;
|
|
return;
|
|
}
|
|
|
|
QSqlQuery query(db);
|
|
query.prepare(QStringLiteral("SELECT name, slug, runner, coverart, id FROM games WHERE installed = 1"));
|
|
|
|
if (!query.exec()) {
|
|
qWarning() << "GameLauncherProvider: Lutris query failed";
|
|
db.close();
|
|
return;
|
|
}
|
|
|
|
const QString coverBase = QDir::homePath() + QStringLiteral("/.local/share/lutris/coverart/");
|
|
|
|
while (query.next()) {
|
|
GameEntry entry;
|
|
entry.name = query.value(0).toString();
|
|
const QString slug = query.value(1).toString();
|
|
const QString runner = query.value(2).toString();
|
|
const QString coverart = query.value(3).toString();
|
|
const int gameId = query.value(4).toInt();
|
|
|
|
entry.source = QStringLiteral("lutris");
|
|
entry.storageId = QStringLiteral("lutris:%1").arg(slug);
|
|
entry.icon = QStringLiteral("lutris");
|
|
entry.launchCommand = QStringLiteral("lutris lutris:rungameid/%1").arg(gameId);
|
|
entry.installed = true;
|
|
|
|
// Cover art: Lutris stores covers in ~/.local/share/lutris/coverart/
|
|
if (!coverart.isEmpty()) {
|
|
entry.artwork = coverart;
|
|
} else {
|
|
const QString coverFile = coverBase + slug + QStringLiteral(".jpg");
|
|
if (QFile::exists(coverFile)) {
|
|
entry.artwork = coverFile;
|
|
}
|
|
}
|
|
|
|
m_allGames.append(entry);
|
|
}
|
|
|
|
db.close();
|
|
}
|
|
// dbCleanup guard handles QSqlDatabase::removeDatabase(connName)
|
|
}
|
|
|
|
// --- Heroic Games Launcher (JSON) ---
|
|
|
|
void GameLauncherProvider::loadHeroicGames()
|
|
{
|
|
// Heroic stores library caches for different stores
|
|
const QString heroicBase = QDir::homePath() + QStringLiteral("/.config/heroic");
|
|
if (!QDir(heroicBase).exists()) {
|
|
return;
|
|
}
|
|
|
|
// Check both GOG and Epic (Legendary) library caches
|
|
const QStringList libFiles = {
|
|
heroicBase + QStringLiteral("/store_cache/gog_library.json"),
|
|
heroicBase + QStringLiteral("/store_cache/legendary_library.json"),
|
|
heroicBase + QStringLiteral("/store_cache/nile_library.json"),
|
|
};
|
|
|
|
for (const auto &libPath : libFiles) {
|
|
QFile libFile(libPath);
|
|
if (!libFile.open(QIODevice::ReadOnly)) {
|
|
continue;
|
|
}
|
|
|
|
QJsonParseError err;
|
|
const QJsonDocument doc = QJsonDocument::fromJson(libFile.readAll(), &err);
|
|
if (err.error != QJsonParseError::NoError) {
|
|
qWarning() << "GameLauncherProvider: JSON parse error in" << libPath << err.errorString();
|
|
continue;
|
|
}
|
|
|
|
// Heroic library JSON: { "library": [ { "app_name": ..., "title": ..., ... } ] }
|
|
// or it can be a plain array at the top level
|
|
QJsonArray games;
|
|
if (doc.isArray()) {
|
|
games = doc.array();
|
|
} else if (doc.isObject()) {
|
|
games = doc.object().value(QStringLiteral("library")).toArray();
|
|
if (games.isEmpty()) {
|
|
games = doc.object().value(QStringLiteral("games")).toArray();
|
|
}
|
|
}
|
|
|
|
const bool isGog = libPath.contains(QStringLiteral("gog"));
|
|
const bool isNile = libPath.contains(QStringLiteral("nile"));
|
|
|
|
for (const auto &val : games) {
|
|
const QJsonObject obj = val.toObject();
|
|
const QString appName = obj.value(QStringLiteral("app_name")).toString();
|
|
const QString title = obj.value(QStringLiteral("title")).toString();
|
|
|
|
if (title.isEmpty()) {
|
|
continue;
|
|
}
|
|
|
|
// Check if installed
|
|
const auto isInstalled = obj.value(QStringLiteral("is_installed"));
|
|
if (isInstalled.isBool() && !isInstalled.toBool()) {
|
|
continue;
|
|
}
|
|
|
|
GameEntry entry;
|
|
entry.name = title;
|
|
entry.source = QStringLiteral("heroic");
|
|
entry.storageId = QStringLiteral("heroic:%1").arg(appName);
|
|
entry.icon = QStringLiteral("heroic");
|
|
entry.installed = true;
|
|
|
|
// Launch via Heroic protocol handler
|
|
if (isGog) {
|
|
entry.launchCommand = QStringLiteral("heroic://launch/gog/%1").arg(appName);
|
|
} else if (isNile) {
|
|
entry.launchCommand = QStringLiteral("heroic://launch/nile/%1").arg(appName);
|
|
} else {
|
|
entry.launchCommand = QStringLiteral("heroic://launch/legendary/%1").arg(appName);
|
|
}
|
|
|
|
// Cover art: Heroic caches artwork
|
|
const QString artPath = obj.value(QStringLiteral("art_cover")).toString();
|
|
if (!artPath.isEmpty() && QFile::exists(artPath)) {
|
|
entry.artwork = artPath;
|
|
} else {
|
|
// Try Heroic's thumbnail cache
|
|
const QString thumbDir = heroicBase + QStringLiteral("/images/") + appName + QStringLiteral("/");
|
|
const QDir thumbs(thumbDir);
|
|
if (thumbs.exists()) {
|
|
const auto images = thumbs.entryList({QStringLiteral("*.jpg"), QStringLiteral("*.png"), QStringLiteral("*.webp")}, QDir::Files);
|
|
if (!images.isEmpty()) {
|
|
entry.artwork = thumbDir + images.first();
|
|
}
|
|
}
|
|
}
|
|
|
|
m_allGames.append(entry);
|
|
}
|
|
}
|
|
}
|
|
|
|
QString GameLauncherProvider::filterString() const
|
|
{
|
|
return m_filterString;
|
|
}
|
|
|
|
void GameLauncherProvider::setFilterString(const QString &filter)
|
|
{
|
|
if (m_filterString == filter) {
|
|
return;
|
|
}
|
|
m_filterString = filter;
|
|
Q_EMIT filterStringChanged();
|
|
applyFilter();
|
|
}
|
|
|
|
QString GameLauncherProvider::sourceFilter() const
|
|
{
|
|
return m_sourceFilter;
|
|
}
|
|
|
|
void GameLauncherProvider::setSourceFilter(const QString &source)
|
|
{
|
|
if (m_sourceFilter == source) {
|
|
return;
|
|
}
|
|
m_sourceFilter = source;
|
|
Q_EMIT sourceFilterChanged();
|
|
applyFilter();
|
|
}
|
|
|
|
bool GameLauncherProvider::overlayEnabled() const
|
|
{
|
|
return m_overlayEnabled;
|
|
}
|
|
|
|
void GameLauncherProvider::setOverlayEnabled(bool enabled)
|
|
{
|
|
if (m_overlayEnabled == enabled) {
|
|
return;
|
|
}
|
|
m_overlayEnabled = enabled;
|
|
Q_EMIT overlayEnabledChanged();
|
|
|
|
// Set/unset MangoHud environment variables for child processes
|
|
if (enabled) {
|
|
qputenv("MANGOHUD", "1");
|
|
qputenv("MANGOHUD_DLSYM", "1");
|
|
} else {
|
|
qunsetenv("MANGOHUD");
|
|
qunsetenv("MANGOHUD_DLSYM");
|
|
}
|
|
}
|
|
|
|
void GameLauncherProvider::applyFilter()
|
|
{
|
|
beginResetModel();
|
|
m_games.clear();
|
|
|
|
for (const auto &g : std::as_const(m_allGames)) {
|
|
if (!m_sourceFilter.isEmpty() && g.source != m_sourceFilter) {
|
|
continue;
|
|
}
|
|
if (!m_filterString.isEmpty() && !g.name.contains(m_filterString, Qt::CaseInsensitive)) {
|
|
continue;
|
|
}
|
|
m_games.append(g);
|
|
}
|
|
|
|
endResetModel();
|
|
Q_EMIT countChanged();
|
|
}
|
|
|
|
void GameLauncherProvider::loadRecentTimestamps()
|
|
{
|
|
const KConfigGroup group(m_config, s_recentGroup);
|
|
for (auto &entry : m_allGames) {
|
|
const QString key = entry.storageId;
|
|
if (group.hasKey(key)) {
|
|
entry.lastPlayed = group.readEntry(key, QDateTime());
|
|
}
|
|
}
|
|
}
|
|
|
|
void GameLauncherProvider::saveRecentTimestamp(const QString &storageId, const QDateTime &when)
|
|
{
|
|
KConfigGroup group(m_config, s_recentGroup);
|
|
group.writeEntry(storageId, when);
|
|
group.sync();
|
|
}
|
|
|
|
void GameLauncherProvider::clearPendingLaunch()
|
|
{
|
|
if (!m_launchPending && m_pendingLaunchName.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
m_pendingLaunchTimer.stop();
|
|
m_launchPending = false;
|
|
m_pendingLaunchName.clear();
|
|
Q_EMIT launchPendingChanged();
|
|
}
|
|
|
|
void GameLauncherProvider::clearLastLaunchError()
|
|
{
|
|
if (m_lastLaunchError.isEmpty()) {
|
|
return;
|
|
}
|
|
|
|
m_lastLaunchError.clear();
|
|
Q_EMIT lastLaunchErrorChanged();
|
|
}
|
|
|
|
int GameLauncherProvider::findEntryIndexByStorageId(const QString &storageId) const
|
|
{
|
|
for (int index = 0; index < m_allGames.size(); ++index) {
|
|
if (m_allGames.at(index).storageId == storageId) {
|
|
return index;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
void GameLauncherProvider::markLaunchSucceeded(const QString &storageId, const QString &name)
|
|
{
|
|
const int entryIndex = findEntryIndexByStorageId(storageId);
|
|
if (entryIndex >= 0) {
|
|
auto &entry = m_allGames[entryIndex];
|
|
const auto now = QDateTime::currentDateTime();
|
|
saveRecentTimestamp(entry.storageId, now);
|
|
entry.lastPlayed = now;
|
|
}
|
|
|
|
setPendingLaunch(name);
|
|
Q_EMIT gameLaunched(name);
|
|
}
|
|
|
|
void GameLauncherProvider::markLaunchFailed(const QString &name, const QString &error)
|
|
{
|
|
clearPendingLaunch();
|
|
|
|
const QString message = error.isEmpty() ? tr("Unable to launch %1").arg(name) : tr("Unable to launch %1: %2").arg(name, error);
|
|
|
|
if (m_lastLaunchError != message) {
|
|
m_lastLaunchError = message;
|
|
Q_EMIT lastLaunchErrorChanged();
|
|
}
|
|
|
|
Q_EMIT gameLaunchFailed(name, message);
|
|
}
|
|
|
|
void GameLauncherProvider::setPendingLaunch(const QString &name)
|
|
{
|
|
const bool changed = !m_launchPending || m_pendingLaunchName != name;
|
|
m_launchPending = true;
|
|
m_pendingLaunchName = name;
|
|
m_pendingLaunchTimer.start();
|
|
|
|
if (changed) {
|
|
Q_EMIT launchPendingChanged();
|
|
}
|
|
}
|
|
|
|
QVariantList GameLauncherProvider::recentGames(int limit) const
|
|
{
|
|
// Gather entries that have been launched at least once
|
|
QList<const GameEntry *> recent;
|
|
for (const auto &g : m_allGames) {
|
|
if (g.lastPlayed.isValid()) {
|
|
recent.append(&g);
|
|
}
|
|
}
|
|
|
|
// Most recent first
|
|
std::sort(recent.begin(), recent.end(), [](const GameEntry *a, const GameEntry *b) {
|
|
return a->lastPlayed > b->lastPlayed;
|
|
});
|
|
|
|
if (recent.size() > limit) {
|
|
recent.resize(limit);
|
|
}
|
|
|
|
QVariantList result;
|
|
result.reserve(recent.size());
|
|
for (const auto *g : recent) {
|
|
QVariantMap map;
|
|
map[QStringLiteral("name")] = g->name;
|
|
map[QStringLiteral("icon")] = g->icon;
|
|
map[QStringLiteral("source")] = g->source;
|
|
map[QStringLiteral("storageId")] = g->storageId;
|
|
map[QStringLiteral("artwork")] = g->artwork;
|
|
result.append(map);
|
|
}
|
|
return result;
|
|
}
|