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Strut windows committed zero height to layer-shell during early init, causing a protocol error and session exit. Wrap height and exclusionZone in Math.max(1, ...) for top bar and dock. Persisted gamingModeEnabled=true with hardcoded gameCenterOpen=false hid panels with no overlay visible. Initialize gameCenterOpen from the stored setting. Fix HUD visibility regression from an emergency visible:true override. Various null-guard and positioning fixes from static analysis across the gaming shell QML. |
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| .. | ||
| homescreen-folio.png | ||
| homescreen-folio.png.license | ||
| homescreen-halcyon.png | ||
| homescreen-halcyon.png.license | ||
| quick_DesktopDemo.webm | ||
| quick_DesktopDemo.webm.license | ||
| quick_DesktopDemo_docked.webm | ||
| quick_DesktopDemo_docked.webm.license | ||
| quick_DesktopDemo_tiling.webm | ||
| quick_DesktopDemo_tiling.webm.license | ||
| SHIFT-app_drawer.png | ||
| SHIFT-app_drawer.png.license | ||
| SHIFT-dock-pin.png | ||
| SHIFT-dock-pin.png.license | ||
| SHIFT-touch.png | ||
| SHIFT-touch.png.license | ||