mirror of
https://invent.kde.org/marcoa/shift-shell.git
synced 2026-04-26 14:23:09 +00:00
scrollingTasks was not hooked up, if we want to reintroduce it in the future let's do so properly instead of keeping it around half-dead and broken
242 lines
8.6 KiB
QML
242 lines
8.6 KiB
QML
// SPDX-FileCopyrightText: 2021 Devin Lin <devin@kde.org>
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
import QtQuick 2.15
|
|
|
|
import org.kde.kirigami 2.20 as Kirigami
|
|
|
|
import org.kde.kwin 3.0 as KWinComponents
|
|
|
|
/**
|
|
* State object for the task switcher.
|
|
*/
|
|
QtObject {
|
|
id: root
|
|
|
|
// TaskSwitcher item component
|
|
// We assume that the taskSwitcher the size of the entire screen.
|
|
required property var taskSwitcher
|
|
property var state: taskSwitcher.state
|
|
required property var stateClass
|
|
|
|
|
|
// direction of the movement
|
|
readonly property bool gestureMovingRight: state.xVelocity > 0
|
|
readonly property bool gestureMovingUp: state.yVelocity < 0
|
|
|
|
readonly property bool currentlyBeingOpened: state.gestureInProgress || openAnim.running
|
|
readonly property bool currentlyBeingClosed: closeAnim.running || openAppAnim.running
|
|
|
|
// yPosition when the task switcher is completely open
|
|
readonly property real openedYPosition: (taskSwitcher.height - taskHeight) / 2
|
|
|
|
// yPosition threshold below which opening the task switcher should be undone and returned to the previously active task
|
|
readonly property real undoYThreshold: openedYPosition / 3
|
|
|
|
// ~~ measurement constants ~~
|
|
|
|
// dimensions of a real window on the screen
|
|
readonly property real windowHeight: taskSwitcher.height - taskSwitcher.topMargin - taskSwitcher.bottomMargin
|
|
readonly property real windowWidth: taskSwitcher.width - taskSwitcher.leftMargin - taskSwitcher.rightMargin
|
|
|
|
// dimensions of the task previews
|
|
readonly property real previewHeight: windowHeight * scalingFactor
|
|
readonly property real previewWidth: windowWidth * scalingFactor
|
|
readonly property real previewAspectRatio: previewWidth / previewHeight
|
|
readonly property real taskHeight: previewHeight + taskHeaderHeight
|
|
readonly property real taskWidth: previewWidth
|
|
|
|
// spacing between each task preview
|
|
readonly property real taskSpacing: Kirigami.Units.gridUnit
|
|
|
|
// height of the task preview header
|
|
readonly property real taskHeaderHeight: Kirigami.Units.gridUnit * 2 + Kirigami.Units.smallSpacing * 2
|
|
|
|
// the scaling factor of the window preview compared to the actual window
|
|
// we need to ensure that window previews always fit on screen
|
|
readonly property real scalingFactor: {
|
|
let candidateFactor = 0.6;
|
|
let candidateTaskHeight = windowHeight * candidateFactor + taskHeaderHeight;
|
|
let candidateTaskWidth = windowWidth * candidateFactor;
|
|
|
|
let candidateHeight = (candidateTaskWidth / windowWidth) * windowHeight;
|
|
if (candidateHeight > windowHeight) {
|
|
return candidateTaskHeight / windowHeight;
|
|
} else {
|
|
return candidateTaskWidth / windowWidth;
|
|
}
|
|
}
|
|
|
|
// scale of the task list (based on the progress of the swipe up gesture)
|
|
readonly property real currentScale: {
|
|
let maxScale = 1 / scalingFactor;
|
|
let subtract = (maxScale - 1) * Math.min(root.state.yPosition / openedYPosition, 1);
|
|
let finalScale = Math.min(maxScale, maxScale - subtract);
|
|
|
|
// animate scale only if we are *not* opening from the homescreen
|
|
if (root.state.wasInActiveTask || !root.state.gestureInProgress) {
|
|
return finalScale;
|
|
}
|
|
return 1;
|
|
}
|
|
readonly property bool isScaleClamped: root.state.yPosition > openedYPosition
|
|
|
|
readonly property real taskScrubDistance: windowWidth / (2 * 6) // formula says how many tasks can be scrubbed through in half of the window width
|
|
property bool isInTaskScrubMode: false
|
|
|
|
// ~~ signals and functions ~~
|
|
|
|
// cancel all animated moving, as another flick source is taking over
|
|
signal cancelAnimations()
|
|
onCancelAnimations: {
|
|
openAnim.stop();
|
|
openAppAnim.stop();
|
|
closeAnim.stop();
|
|
xAnim.stop();
|
|
}
|
|
|
|
function getTaskIndexFromWindow(window) {
|
|
for (let i = 0; i < taskSwitcher.tasksModel.rowCount(); i++) {
|
|
const modelWindow = taskSwitcher.tasksModel.data(taskSwitcher.tasksModel.index(i, 0), Qt.DisplayRole);
|
|
if (modelWindow == window) {
|
|
return i;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
function getTaskIndexFromXPosition() {
|
|
let candidateIndex = Math.round(-root.state.xPosition / (taskSpacing + taskWidth));
|
|
return Math.max(0, Math.min(taskSwitcher.tasksCount - 1, candidateIndex));
|
|
}
|
|
|
|
// TODO either use updateTaskIndex to always have the "newest current task index" in the state var or use "getNearestTaskIndex", not both it's redundant
|
|
function updateTaskIndex() {
|
|
root.state.currentTaskIndex = getTaskIndexFromXPosition();
|
|
}
|
|
|
|
function open() {
|
|
openAnim.restart();
|
|
}
|
|
|
|
function close() {
|
|
closeAnim.restart();
|
|
}
|
|
|
|
function openApp(index, window) {
|
|
// cancel any opening animations ongoing
|
|
cancelAnimations();
|
|
|
|
animateGoToTaskIndex(index, Kirigami.Units.shortDuration);
|
|
openAppAnim.restart();
|
|
KWinComponents.Workspace.activeWindow = window
|
|
}
|
|
|
|
// get the xPosition where the task will be centered on the screen
|
|
function xPositionFromTaskIndex(index) {
|
|
return -index * (taskWidth + taskSpacing);
|
|
}
|
|
|
|
// instantly go to the task index
|
|
function goToTaskIndex(index) {
|
|
root.state.xPosition = xPositionFromTaskIndex(index);
|
|
}
|
|
|
|
// go to the task index, animated
|
|
function animateGoToTaskIndex(index, duration = Kirigami.Units.longDuration * 2) {
|
|
xAnim.duration = duration;
|
|
xAnim.to = xPositionFromTaskIndex(index);
|
|
xAnim.restart();
|
|
}
|
|
|
|
function getNearestTaskIndex() {
|
|
let newTaskIndex = getTaskIndexFromXPosition();
|
|
let currentTaskIndexPosition = xPositionFromTaskIndex(root.state.currentTaskIndex);
|
|
if (root.state.xPosition > currentTaskIndexPosition) {
|
|
// moving to task further to the right
|
|
if (newTaskIndex != root.state.currentTaskIndex) {
|
|
// reset back to current task index
|
|
return root.state.currentTaskIndex;
|
|
} else {
|
|
// animate snapping to new task index
|
|
return Math.max(0, newTaskIndex);
|
|
}
|
|
} else {
|
|
// moving to task further to the left
|
|
if (newTaskIndex != root.state.currentTaskIndex) {
|
|
// animate snapping to new task index
|
|
return Math.min(taskSwitcher.tasksCount - 1, newTaskIndex);
|
|
} else {
|
|
// reset back to current task index
|
|
return root.state.currentTaskIndex;
|
|
}
|
|
}
|
|
}
|
|
function snapToNearestTask() {
|
|
let index = getNearestTaskIndex();
|
|
animateGoToTaskIndex(index);
|
|
}
|
|
|
|
// This is a workaround for flickable not actually flicking, so we just snap to the next task
|
|
// based on old movement direction, ignoring momentum (because flickable doesn't give us any momentum)
|
|
function snapToNearestTaskWorkaround(movingRight) {
|
|
let currentTaskIndexPosition = xPositionFromTaskIndex(root.state.currentTaskIndex);
|
|
if (root.state.xPosition > currentTaskIndexPosition) {
|
|
if (movingRight) {
|
|
animateGoToTaskIndex(root.state.currentTaskIndex);
|
|
} else {
|
|
animateGoToTaskIndex(Math.max(0, root.state.currentTaskIndex - 1));
|
|
}
|
|
} else {
|
|
if (movingRight) {
|
|
animateGoToTaskIndex(Math.min(taskSwitcher.tasksCount - 1, root.state.currentTaskIndex + 1));
|
|
} else {
|
|
animateGoToTaskIndex(root.state.currentTaskIndex);
|
|
}
|
|
}
|
|
}
|
|
|
|
// ~~ property animators ~~
|
|
|
|
property var xAnim: NumberAnimation {
|
|
target: root.state
|
|
property: "xPosition"
|
|
easing.type: Easing.OutBack
|
|
}
|
|
|
|
property var openAnim: NumberAnimation {
|
|
target: root.state
|
|
property: "yPosition"
|
|
to: openedYPosition
|
|
duration: 250
|
|
easing.type: Easing.OutExpo
|
|
|
|
onFinished: {
|
|
root.state.status = stateClass.Active;
|
|
}
|
|
}
|
|
|
|
property var closeAnim: NumberAnimation {
|
|
target: root.state
|
|
property: "yPosition"
|
|
to: 0
|
|
duration: Kirigami.Units.longDuration
|
|
easing.type: Easing.InOutQuad
|
|
onFinished: {
|
|
root.state.status = stateClass.Inactive;
|
|
taskSwitcher.instantHide();
|
|
}
|
|
}
|
|
|
|
property var openAppAnim: NumberAnimation {
|
|
target: root.state
|
|
property: "yPosition"
|
|
to: 0
|
|
duration: 300
|
|
easing.type: Easing.OutQuint
|
|
onFinished: {
|
|
root.state.status = stateClass.Inactive;
|
|
taskSwitcher.instantHide();
|
|
}
|
|
}
|
|
}
|