mirror of
https://invent.kde.org/marcoa/shift-shell.git
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Keep Folio responsible for the visible convergence chrome, but let the panel containment keep its transparent ActionDrawerOpenSurface for the topbar hit target. This restores the old click and drag behavior while keeping the legacy statusbar visual hidden in convergence. Add a passive hover-only MouseArea to show the pointing-hand cursor without stealing input from the drawer swipe surface.
180 lines
7.1 KiB
QML
180 lines
7.1 KiB
QML
// SPDX-FileCopyrightText: 2021-2023 Devin Lin <devin@kde.org>
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// SPDX-FileCopyrightText: 2015 Marco Martin <mart@kde.org>
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// SPDX-License-Identifier: GPL-2.0-or-later
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import QtQuick
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import QtQuick.Layouts
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import QtQuick.Window
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import QtQml.Models
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import org.kde.kirigami as Kirigami
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import org.kde.plasma.plasmoid
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import org.kde.plasma.core as PlasmaCore
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import org.kde.plasma.private.mobileshell as MobileShell
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import org.kde.plasma.private.mobileshell.shellsettingsplugin as ShellSettings
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import org.kde.plasma.private.mobileshell.state as MobileShellState
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import org.kde.plasma.private.mobileshell.windowplugin as WindowPlugin
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import org.kde.taskmanager as TaskManager
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import org.kde.notificationmanager as NotificationManager
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import org.kde.layershell 1.0 as LayerShell
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ContainmentItem {
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id: root
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Plasmoid.backgroundHints: PlasmaCore.Types.NoBackground
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Plasmoid.status: PlasmaCore.Types.PassiveStatus // Ensure that the panel never takes focus away from the running app
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// Filled in by the shell (Panel.qml) with the plasma-workspace PanelView
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property var panel: null
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onPanelChanged: setWindowProperties()
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// Whether the startup feedback is showing
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readonly property bool showingStartupFeedback: MobileShellState.ShellDBusObject.startupFeedbackModel.activeWindowIsStartupFeedback
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readonly property bool gamingMode: ShellSettings.Settings.gamingModeEnabled
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// Whether an app is maximized and showing (does not include startup feedback)
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readonly property bool showingApp: windowMaximizedTracker.showingWindow && !showingStartupFeedback
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// Whether the currently showing app is in "fullscreen"
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readonly property bool fullscreen: {
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if (gamingMode) {
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return true;
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}
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// In convergence mode the status bar is always visible, like a desktop panel.
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if (ShellSettings.Settings.convergenceModeEnabled) {
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return false;
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}
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if (windowMaximizedTracker.isCurrentWindowFullscreen) {
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return true;
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}
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// The "autoHidePanelsEnabled" settings option treats every app as a fullscreen window
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return (ShellSettings.Settings.autoHidePanelsEnabled && showingApp);
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}
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onFullscreenChanged: {
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MobileShellState.ShellDBusClient.panelState = fullscreen ? "hidden" : "default";
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}
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property WindowPlugin.WindowMaximizedTracker windowMaximizedTracker: WindowPlugin.WindowMaximizedTracker {
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id: windowMaximizedTracker
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screenGeometry: Plasmoid.containment.screenGeometry
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onShowingWindowChanged: {
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// Hide panel when we open the task switcher and an app is "fullscreen"
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if (windowMaximizedTracker.showingWindow
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&& MobileShellState.ShellDBusClient.isTaskSwitcherVisible
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&& (ShellSettings.Settings.autoHidePanelsEnabled || fullscreen)) {
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MobileShellState.ShellDBusClient.panelState = "hidden";
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}
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}
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}
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readonly property real topBarHeight: gamingMode ? 0 : MobileShell.Constants.topPanelHeight
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readonly property real convergenceWorkspaceFrameThickness: ShellSettings.Settings.convergenceModeEnabled && !gamingMode
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? MobileShell.Constants.convergenceWorkspaceFrameThickness
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: 0
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readonly property real topBarInputHeight: topBarHeight + convergenceWorkspaceFrameThickness
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readonly property real panelHeight: gamingMode
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? 0
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: (ShellSettings.Settings.convergenceModeEnabled ? topBarInputHeight : MobileShell.Constants.topPanelHeight)
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onPanelHeightChanged: setWindowProperties()
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function setWindowProperties() {
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if (root.panel) {
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root.panel.floating = false;
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root.panel.maximize(); // maximize first, then we can apply offsets (otherwise they are overridden)
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root.panel.location = PlasmaCore.Types.TopEdge;
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root.panel.offset = 0;
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// HACK: set thickness twice, sometimes it doesn't set the first time??
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root.panel.thickness = root.panelHeight;
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root.panel.thickness = root.panelHeight;
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root.panel.visibilityMode = (!ShellSettings.Settings.convergenceModeEnabled && ShellSettings.Settings.autoHidePanelsEnabled) ? 3 : 0;
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MobileShell.ShellUtil.setWindowLayer(root.panel, LayerShell.Window.LayerOverlay)
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root.updateTouchArea();
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}
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}
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// Update the touch area when hidden to minimize the space the panel takes for touch input
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function updateTouchArea() {
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const hiddenTouchAreaThickness = Kirigami.Units.gridUnit;
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if (ShellSettings.Settings.convergenceModeEnabled) {
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MobileShell.ShellUtil.setInputRegion(root.panel, Qt.rect(0, 0, root.panel.width, root.panel.height));
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} else if (MobileShellState.ShellDBusClient.panelState == "hidden") {
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MobileShell.ShellUtil.setInputRegion(root.panel, Qt.rect(0, 0, root.panel.width, hiddenTouchAreaThickness));
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} else {
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MobileShell.ShellUtil.setInputRegion(root.panel, Qt.rect(0, 0, 0, 0));
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}
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}
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Connections {
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target: root.panel
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function onThicknessChanged() {
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if (root.panel.thickness !== root.panelHeight) {
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root.panel.thickness = root.panelHeight;
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}
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}
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}
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// Overlay the panel over the lockscreen when brought up
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LockscreenOverlay {
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window: root.Window.window
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}
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Connections {
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target: ShellSettings.Settings
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function onAutoHidePanelsEnabledChanged() {
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root.setWindowProperties();
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}
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function onConvergenceModeEnabledChanged() {
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root.setWindowProperties();
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}
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function onGamingModeEnabledChanged() {
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root.setWindowProperties();
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MobileShellState.ShellDBusClient.panelState = ShellSettings.Settings.gamingModeEnabled ? "hidden" : (fullscreen ? "hidden" : "default");
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}
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}
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Component.onCompleted: {
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root.setWindowProperties();
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}
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// Invisible layer-shell surface that reserves screen space for the
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// status bar in convergence mode. The visible convergence top bar is
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// rendered by Folio's unified chrome surface; this window only shrinks
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// KWin's MaximizeArea.
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Window {
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id: topBarSpaceReserver
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visible: ShellSettings.Settings.convergenceModeEnabled && !ShellSettings.Settings.gamingModeEnabled
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color: "transparent"
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flags: Qt.FramelessWindowHint | Qt.WindowTransparentForInput
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height: Math.max(1, root.topBarInputHeight)
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width: 1
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LayerShell.Window.scope: "topbar-space"
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LayerShell.Window.layer: LayerShell.Window.LayerBottom
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LayerShell.Window.anchors: LayerShell.Window.AnchorTop | LayerShell.Window.AnchorLeft | LayerShell.Window.AnchorRight
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LayerShell.Window.exclusionZone: Math.max(1, root.topBarInputHeight)
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LayerShell.Window.keyboardInteractivity: LayerShell.Window.KeyboardInteractivityNone
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}
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// Visual panel component
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StatusPanel {
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id: statusPanel
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visible: !ShellSettings.Settings.gamingModeEnabled
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anchors.fill: parent
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containmentItem: root
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}
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}
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