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The cover art tile used layer.effect with a plain Item instead of a ShaderEffect, which broke the overlay rendering. Replace with a clipped Rectangle wrapper. Remove Behavior on color from the grid delegate background — GridView currentIndex changes on hover caused the highlight color to flash visibly between cells. Fix dangling taskList reference in the gamepad ButtonA and DPadDown handlers (taskList lives inside RunningGamesView). Auto-reopen Game Center when the last window closes in gaming mode so the user is never stranded on a bare wallpaper. |
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| .. | ||
| GameCenterOverlay.qml | ||
| GamingHUD.qml | ||
| RunningGamesView.qml | ||