shift-shell/components/mobileshell/qml/actiondrawer/ActionDrawer.qml

313 lines
9.5 KiB
QML

/*
* SPDX-FileCopyrightText: 2014 Marco Martin <notmart@gmail.com>
* SPDX-FileCopyrightText: 2021 Devin Lin <devin@kde.org>
*
* SPDX-License-Identifier: LGPL-2.0-or-later
*/
import QtQuick 2.15
import QtQuick.Controls 2.15
import QtQuick.Layouts 1.1
import QtQuick.Window 2.2
import org.kde.plasma.core 2.0 as PlasmaCore
import org.kde.plasma.components 3.0 as PlasmaComponents
import org.kde.plasma.private.nanoshell 2.0 as NanoShell
import org.kde.plasma.private.mobileshell 1.0 as MobileShell
Item {
id: root
/**
* The model for the notification widget.
*/
property var notificationModel
/**
* The model type for the notification widget.
*/
property var notificationModelType: MobileShell.NotificationsModelType.NotificationsModel
/**
* The notification settings object to be used in the notification widget.
*/
property var notificationSettings
/**
* Whether actions should be subject to restricted permissions (ex. lockscreen).
*
* The permissionsRequested() signal emits when authentication is requested.
*/
property bool restrictedPermissions: false
/**
* The amount of pixels moved by touch/mouse in the process of opening/closing the panel.
*/
property real offset: 0
/**
* Whether the panel is being dragged.
*/
property bool dragging: false
/**
* Whether the panel is open after touch/mouse release from the first opening swipe.
*/
property bool opened: false
/**
* Whether the panel should open to pinned mode first, with a second stroke needed to full open.
* Only applies to portrait mode.
*/
property bool openToPinnedMode: true
/**
* Direction the panel is currently moving in.
*/
property int direction: MobileShell.Direction.None
/**
* The notifications widget being shown. May be null.
*/
property var notificationsWidget: contentContainerLoader.item.notificationsWidget
/**
* The mode of the action drawer (portrait or landscape).
*/
property int mode: (height > width && width <= largePortraitThreshold) ? ActionDrawer.Portrait : ActionDrawer.Landscape
/**
* At some point, even if the screen is technically portrait, if we have a ton of width it'd be best to just show the landscape mode.
*/
readonly property real largePortraitThreshold: PlasmaCore.Units.gridUnit * 35
enum Mode {
Portrait = 0,
Landscape
}
/**
* Emitted when the drawer has closed.
*/
signal drawerClosed()
/**
* Emitted when the drawer has opened.
*/
signal drawerOpened()
/**
* Emitted when permissions are requested (ex. unlocking the phone).
*
* Only gets emitted when restrictedPermissions is set to true.
*/
signal permissionsRequested()
/**
* Runs the held notification action that was pending for authentication.
*
* Should be called by users if authentication is successful after permissionsRequested() was emitted.
*/
signal runPendingNotificationAction()
onOpenedChanged: {
if (opened) flickable.focus = true;
}
property real oldOffset
onOffsetChanged: {
if (offset < 0) {
offset = 0;
}
root.direction = (oldOffset === offset)
? MobileShell.Direction.None
: (offset > oldOffset ? MobileShell.Direction.Down : MobileShell.Direction.Up);
oldOffset = offset;
// close panel immediately after panel is not shown, and the flickable is not being dragged
if (opened && root.offset <= 0 && !flickable.dragging && !closeAnim.running && !openAnim.running) {
root.updateState();
focus = false;
}
}
function cancelAnimations() {
closeAnim.stop();
openAnim.stop();
}
function open() {
cancelAnimations();
if (openToPinnedMode) {
openAnim.restart(); // go to pinned height
} else {
expandAnim.restart(); // go to maximized height
}
}
function closeImmediately() {
cancelAnimations();
offset = 0;
closeAnim.finished();
}
function close() {
cancelAnimations();
closeAnim.restart();
}
function expand() {
cancelAnimations();
expandAnim.restart();
}
function updateState() {
cancelAnimations();
let openThreshold = PlasmaCore.Units.gridUnit;
if (root.offset <= 0) {
// close immediately, so that we don't have to wait PlasmaCore.Units.longDuration
root.visible = false;
close();
} else if (root.direction === MobileShell.Direction.None || !root.opened) {
// if the panel has not been opened yet, run open animation only if drag passed threshold
(root.offset < openThreshold) ? close() : open();
} else if (root.offset > contentContainerLoader.maximizedQuickSettingsOffset) {
// if drag has gone past the fully expanded view
expand();
} else if (root.offset > contentContainerLoader.minimizedQuickSettingsOffset) {
// if drag is between pinned view and fully expanded view
if (root.direction === MobileShell.Direction.Down) {
expand();
} else {
// go back to pinned, or close if pinned mode is disabled
openToPinnedMode ? open() : close();
}
} else if (root.direction === MobileShell.Direction.Down) {
// if drag is between pinned view and open view, and dragging down
open();
} else {
// if drag is between pinned view and open view, and dragging up
close();
}
}
Timer {
id: updateStateTimer
interval: 0
onTriggered: updateState()
}
PropertyAnimation on offset {
id: closeAnim
duration: PlasmaCore.Units.longDuration
easing.type: Easing.InOutQuad
to: 0
onFinished: {
root.visible = false;
root.opened = false;
}
}
PropertyAnimation on offset {
id: openAnim
duration: PlasmaCore.Units.longDuration
easing.type: Easing.InOutQuad
to: contentContainerLoader.minimizedQuickSettingsOffset
onFinished: root.opened = true
}
PropertyAnimation on offset {
id: expandAnim
duration: PlasmaCore.Units.longDuration
easing.type: Easing.InOutQuad
to: contentContainerLoader.maximizedQuickSettingsOffset
onFinished: root.opened = true;
}
MobileShell.Flickable {
id: flickable
anchors.fill: parent
contentWidth: root.width
contentHeight: root.height + 999999
contentY: contentHeight / 2
// if the recent root.offset change was due to this flickable
property bool offsetChangedDueToContentY: false
Connections {
target: root
function onOffsetChanged() {
if (!flickable.offsetChangedDueToContentY) {
// ensure the flickable's contentY is not moving when other sources change root.offset
flickable.cancelFlick();
}
flickable.offsetChangedDueToContentY = false;
}
}
property real oldContentY
onContentYChanged: {
offsetChangedDueToContentY = true;
root.offset += oldContentY - contentY;
oldContentY = contentY;
}
onMovementStarted: {
root.cancelAnimations();
root.dragging = true;
}
onFlickStarted: root.dragging = true;
onMovementEnded: {
root.dragging = false;
root.updateState();
}
onFlickEnded: {
root.dragging = true;
root.updateState();
}
onDraggingChanged: {
if (!dragging) {
root.dragging = false;
flickable.cancelFlick();
root.updateState();
}
}
// the flickable is only used to measure drag changes, we implement our own UI component movements
// the root element is not affected by contentY changes (it's effectively anchored to the flickable)
Loader {
id: contentContainerLoader
property real minimizedQuickSettingsOffset: item ? item.minimizedQuickSettingsOffset : 0
property real maximizedQuickSettingsOffset: item ? item.maximizedQuickSettingsOffset : 0
y: flickable.contentY
width: root.width
height: root.height
sourceComponent: root.mode == ActionDrawer.Portrait ? portraitContentContainer : landscapeContentContainer
}
Component {
id: portraitContentContainer
PortraitContentContainer {
actionDrawer: root
width: root.width
height: root.height
}
}
Component {
id: landscapeContentContainer
LandscapeContentContainer {
actionDrawer: root
width: root.width
height: root.height
}
}
}
}