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Previously, we had a silent failure of the dbus call to "reloadConfig" which turned out to be a signal and not a method that we can call. To reload effects, we need to manually call dbus to load and unload each individual one. A similar situation exists for scripts, except that we only unload scripts through individual calls, and call `start` to load all of the enabled scripts at once. |
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| .. | ||
| CMakeLists.txt | ||
| config.h | ||
| main.cpp | ||
| settings.cpp | ||
| settings.h | ||
| utils.h | ||