The eventual goal is to have as few singletons with state as possible in the mobileshell component when it is imported into components such as the lockscreen.
This doesn't fully accomplish it, but moves the audio provider singleton to MobileShellState, which will eventually need to be prevented from importing into non plasmashell processes.
This also disables the sound feedback when changing volume, since it can be a source of lag when showing the applet.
This allows us in the future to use mobileshell without having the WindowUtil singleton loaded (which does a bunch of wayland calls that aren't necessary for most applications).
Move from a C++ library + QML plugin to a QML plugin only for simplicity, since the homescreen switching architecture will be done from Plasma, and so use of the shell library only needs to be from QML.