Commit graph

3 commits

Author SHA1 Message Date
70fa861b30 Harden gaming mode and fix startup crash
Strut windows committed zero height to layer-shell during
early init, causing a protocol error and session exit. Wrap
height and exclusionZone in Math.max(1, ...) for top bar
and dock.

Persisted gamingModeEnabled=true with hardcoded
gameCenterOpen=false hid panels with no overlay visible.
Initialize gameCenterOpen from the stored setting.

Fix HUD visibility regression from an emergency visible:true
override. Various null-guard and positioning fixes from
static analysis across the gaming shell QML.
2026-04-20 09:46:32 +02:00
c2b864d8b4 Show action drawer as bounded panel in convergence
Replace the full-screen slide-down sheet with two fade-in cards
anchored to the top corners. Quick settings sit top-right,
notifications top-left capped at 60% screen height. Background
scrim reduced to 30%. Redundant clock header and status bar
hidden since both are already visible in the top panel.
2026-04-16 17:42:06 +02:00
963e798e64 Add touch-mode screenshot and EUPL note
Add the committed touch-mode screenshot asset and reference it in the\nREADME. Clarify the project licensing section so the README\npoints at EUPL-1.2 while preserving upstream file licenses.
2026-04-13 09:01:37 +02:00