shift-shell/dialer/src/call-manager.cpp

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/*
Copyright (C) 2012 George Kiagiadakis <kiagiadakis.george@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "call-manager.h"
#include "dialerutils.h"
// #include "call-window.h"
// #include "approver.h"
// #include "../libktpcall/call-channel-handler.h"
// #include "ktp_call_ui_debug.h"
// #include <KTp/telepathy-handler-application.h>
struct CallManager::Private
{
Tp::CallChannelPtr callChannel;
// CallChannelHandler *channelHandler;
// QPointer<CallWindow> callWindow;
// QPointer<Approver> approver;
DialerUtils *dialerUtils;
};
CallManager::CallManager(const Tp::CallChannelPtr &callChannel, DialerUtils *dialerUtils, QObject *parent)
: QObject(parent), d(new Private)
{
// KTp::TelepathyHandlerApplication::newJob();
d->dialerUtils = dialerUtils;
d->callChannel = callChannel;
connect(callChannel.data(), SIGNAL(callStateChanged(Tp::CallState)),
SLOT(onCallStateChanged(Tp::CallState)));
//create the channel handler
// d->channelHandler = new CallChannelHandler(callChannel, this);
//delete the CallManager when the channel has closed
//and the farstream side has safely shut down.
//NOTE this MUST be used with Qt::QueuedConnection because of
// https://bugreports.qt-project.org/browse/QTBUG-24571
// connect(d->channelHandler, SIGNAL(channelClosed()),
// this, SLOT(deleteLater()), Qt::QueuedConnection);
//bring us up-to-date with the current call state
onCallStateChanged(d->callChannel->callState());
}
CallManager::~CallManager()
{
qDebug() << "Deleting CallManager";
//delete the window just in case CallManager was deleted
//before the channel entered CallStateEnded
// delete d->callWindow.data();
// delete d;
// KTp::TelepathyHandlerApplication::jobFinished();
}
void CallManager::onCallStateChanged(Tp::CallState state)
{
qDebug() << "new call state:" << state;
switch (state) {
case Tp::CallStatePendingInitiator:
Q_ASSERT(d->callChannel->isRequested());
(void) d->callChannel->accept();
break;
case Tp::CallStateInitialising:
if (d->callChannel->isRequested()) {
d->dialerUtils->setCallState("dialing");
//show status that the call is conneting
// ensureCallWindow();
// d->callWindow.data()->setStatus(CallWindow::StatusConnecting);
} else {
qDebug() << "Call is initialising";
}
break;
case Tp::CallStateInitialised:
if (d->callChannel->isRequested()) {
d->dialerUtils->setCallState("dialing");
//show status that the remote end is ringing
// ensureCallWindow();
// d->callWindow.data()->setStatus(CallWindow::StatusRemoteRinging);
} else {
d->dialerUtils->setCallState("incoming");
connect(d->dialerUtils, &DialerUtils::acceptCall, this, &CallManager::onCallAccepted);
connect(d->dialerUtils, &DialerUtils::rejectCall, this, &CallManager::onCallRejected);
//show approver;
(void) d->callChannel->setRinging();
}
break;
case Tp::CallStateAccepted:
if (d->callChannel->isRequested()) {
d->dialerUtils->setCallState("answered");
//show status that the remote end accepted the call
// ensureCallWindow();
// d->callWindow.data()->setStatus(CallWindow::StatusRemoteAccepted);
} else {
//hide approver & show call window
// delete d->approver.data();
// ensureCallWindow();
// d->callWindow.data()->setStatus(CallWindow::StatusConnecting);
}
break;
case Tp::CallStateActive:
//normally the approver is already deleted and the call window
//already exists at this point, but we just want to be safe
//in case the CM decides to do a weird state jump
if (!d->callChannel->isRequested()) {
// delete d->approver.data();
}
d->dialerUtils->setCallState("active");
// ensureCallWindow();
// d->callWindow.data()->setStatus(CallWindow::StatusActive);
break;
case Tp::CallStateEnded:
d->dialerUtils->setCallState("ended");
//if we requested the call, make sure we have a window to show the error (if any)
// if (d->callChannel->isRequested()) {
// ensureCallWindow();
// }
// if (d->callWindow) {
// Tp::CallStateReason reason = d->callChannel->callStateReason();
// d->callWindow.data()->setStatus(CallWindow::StatusDisconnected, reason);
//
// //kill the call manager when the call window is closed,
// //after shutting down the channelHandler
// connect(d->callWindow.data(), SIGNAL(destroyed()), d->channelHandler, SLOT(shutdown()));
// } else {
// //missed the call
// qCDebug(KTP_CALL_UI) << "missed call";
// delete d->approver.data();
// d->channelHandler->shutdown();
// }
break;
default:
Q_ASSERT(false);
}
}
void CallManager::onCallAccepted()
{
(void) d->callChannel->accept();
}
void CallManager::onCallRejected()
{
(void) d->callChannel->hangup(Tp::CallStateChangeReasonRejected, TP_QT_ERROR_REJECTED);
}
void CallManager::ensureCallWindow()
{
// if (!d->callWindow) {
// d->callWindow = new CallWindow(d->callChannel);
// d->callWindow.data()->show();
// d->callWindow.data()->setAttribute(Qt::WA_DeleteOnClose);
//
// connect(d->channelHandler, SIGNAL(contentAdded(CallContentHandler*)),
// d->callWindow.data(), SLOT(onContentAdded(CallContentHandler*)));
// connect(d->channelHandler, SIGNAL(contentRemoved(CallContentHandler*)),
// d->callWindow.data(), SLOT(onContentRemoved(CallContentHandler*)));
//
// //inform the ui about already existing contents
// Q_FOREACH(CallContentHandler *content, d->channelHandler->contents()) {
// d->callWindow.data()->onContentAdded(content);
// }
// }
}