mirror of
https://invent.kde.org/marcoa/shift-shell.git
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183 lines
6.7 KiB
C++
183 lines
6.7 KiB
C++
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/*
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Copyright (C) 2012 George Kiagiadakis <kiagiadakis.george@gmail.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "call-manager.h"
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#include "dialerutils.h"
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// #include "call-window.h"
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// #include "approver.h"
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// #include "../libktpcall/call-channel-handler.h"
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// #include "ktp_call_ui_debug.h"
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// #include <KTp/telepathy-handler-application.h>
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struct CallManager::Private
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{
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Tp::CallChannelPtr callChannel;
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// CallChannelHandler *channelHandler;
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// QPointer<CallWindow> callWindow;
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// QPointer<Approver> approver;
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DialerUtils *dialerUtils;
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};
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CallManager::CallManager(const Tp::CallChannelPtr &callChannel, DialerUtils *dialerUtils, QObject *parent)
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: QObject(parent), d(new Private)
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{
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// KTp::TelepathyHandlerApplication::newJob();
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d->dialerUtils = dialerUtils;
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d->callChannel = callChannel;
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connect(callChannel.data(), SIGNAL(callStateChanged(Tp::CallState)),
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SLOT(onCallStateChanged(Tp::CallState)));
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//create the channel handler
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// d->channelHandler = new CallChannelHandler(callChannel, this);
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//delete the CallManager when the channel has closed
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//and the farstream side has safely shut down.
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//NOTE this MUST be used with Qt::QueuedConnection because of
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// https://bugreports.qt-project.org/browse/QTBUG-24571
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// connect(d->channelHandler, SIGNAL(channelClosed()),
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// this, SLOT(deleteLater()), Qt::QueuedConnection);
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//bring us up-to-date with the current call state
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onCallStateChanged(d->callChannel->callState());
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}
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CallManager::~CallManager()
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{
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qDebug() << "Deleting CallManager";
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//delete the window just in case CallManager was deleted
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//before the channel entered CallStateEnded
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// delete d->callWindow.data();
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// delete d;
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// KTp::TelepathyHandlerApplication::jobFinished();
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}
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void CallManager::onCallStateChanged(Tp::CallState state)
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{
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qDebug() << "new call state:" << state;
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switch (state) {
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case Tp::CallStatePendingInitiator:
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Q_ASSERT(d->callChannel->isRequested());
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(void) d->callChannel->accept();
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break;
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case Tp::CallStateInitialising:
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if (d->callChannel->isRequested()) {
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d->dialerUtils->setCallState("dialing");
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//show status that the call is conneting
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// ensureCallWindow();
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// d->callWindow.data()->setStatus(CallWindow::StatusConnecting);
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} else {
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qDebug() << "Call is initialising";
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}
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break;
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case Tp::CallStateInitialised:
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if (d->callChannel->isRequested()) {
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d->dialerUtils->setCallState("dialing");
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//show status that the remote end is ringing
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// ensureCallWindow();
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// d->callWindow.data()->setStatus(CallWindow::StatusRemoteRinging);
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} else {
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d->dialerUtils->setCallState("incoming");
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connect(d->dialerUtils, &DialerUtils::acceptCall, this, &CallManager::onCallAccepted);
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connect(d->dialerUtils, &DialerUtils::rejectCall, this, &CallManager::onCallRejected);
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//show approver;
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(void) d->callChannel->setRinging();
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}
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break;
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case Tp::CallStateAccepted:
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if (d->callChannel->isRequested()) {
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d->dialerUtils->setCallState("answered");
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//show status that the remote end accepted the call
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// ensureCallWindow();
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// d->callWindow.data()->setStatus(CallWindow::StatusRemoteAccepted);
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} else {
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//hide approver & show call window
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// delete d->approver.data();
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// ensureCallWindow();
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// d->callWindow.data()->setStatus(CallWindow::StatusConnecting);
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}
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break;
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case Tp::CallStateActive:
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//normally the approver is already deleted and the call window
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//already exists at this point, but we just want to be safe
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//in case the CM decides to do a weird state jump
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if (!d->callChannel->isRequested()) {
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// delete d->approver.data();
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}
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d->dialerUtils->setCallState("active");
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// ensureCallWindow();
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// d->callWindow.data()->setStatus(CallWindow::StatusActive);
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break;
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case Tp::CallStateEnded:
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d->dialerUtils->setCallState("ended");
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//if we requested the call, make sure we have a window to show the error (if any)
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// if (d->callChannel->isRequested()) {
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// ensureCallWindow();
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// }
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// if (d->callWindow) {
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// Tp::CallStateReason reason = d->callChannel->callStateReason();
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// d->callWindow.data()->setStatus(CallWindow::StatusDisconnected, reason);
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//
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// //kill the call manager when the call window is closed,
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// //after shutting down the channelHandler
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// connect(d->callWindow.data(), SIGNAL(destroyed()), d->channelHandler, SLOT(shutdown()));
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// } else {
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// //missed the call
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// qCDebug(KTP_CALL_UI) << "missed call";
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// delete d->approver.data();
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// d->channelHandler->shutdown();
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// }
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break;
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default:
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Q_ASSERT(false);
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}
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}
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void CallManager::onCallAccepted()
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{
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(void) d->callChannel->accept();
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}
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void CallManager::onCallRejected()
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{
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(void) d->callChannel->hangup(Tp::CallStateChangeReasonRejected, TP_QT_ERROR_REJECTED);
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}
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void CallManager::ensureCallWindow()
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{
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// if (!d->callWindow) {
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// d->callWindow = new CallWindow(d->callChannel);
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// d->callWindow.data()->show();
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// d->callWindow.data()->setAttribute(Qt::WA_DeleteOnClose);
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//
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// connect(d->channelHandler, SIGNAL(contentAdded(CallContentHandler*)),
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// d->callWindow.data(), SLOT(onContentAdded(CallContentHandler*)));
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// connect(d->channelHandler, SIGNAL(contentRemoved(CallContentHandler*)),
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// d->callWindow.data(), SLOT(onContentRemoved(CallContentHandler*)));
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//
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// //inform the ui about already existing contents
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// Q_FOREACH(CallContentHandler *content, d->channelHandler->contents()) {
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// d->callWindow.data()->onContentAdded(content);
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// }
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// }
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}
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