shift-shell/components/gamingshellplugin/gamelauncherprovider.cpp

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// SPDX-FileCopyrightText: 2026 Marco Allegretti
// SPDX-License-Identifier: EUPL-1.2
#include "gamelauncherprovider.h"
#include <KConfigGroup>
#include <KIO/ApplicationLauncherJob>
#include <KService>
#include <KSharedConfig>
#include <KShell>
#include <KSycoca>
#include <QDebug>
#include <QDir>
#include <QFile>
#include <QJsonArray>
#include <QJsonDocument>
#include <QJsonObject>
#include <QProcess>
#include <QRegularExpression>
#include <QSqlDatabase>
#include <QSqlQuery>
#include <QStandardPaths>
#include <QTextStream>
static const QString s_recentGroup = QStringLiteral("GamingRecentlyPlayed");
GameLauncherProvider::GameLauncherProvider(QObject *parent)
: QAbstractListModel(parent)
, m_config(KSharedConfig::openConfig(QStringLiteral("plasmamobilerc")))
{
connect(KSycoca::self(), &KSycoca::databaseChanged, this, &GameLauncherProvider::refresh);
refresh();
}
int GameLauncherProvider::rowCount(const QModelIndex &parent) const
{
return parent.isValid() ? 0 : m_games.size();
}
QVariant GameLauncherProvider::data(const QModelIndex &index, int role) const
{
if (!index.isValid() || index.row() < 0 || index.row() >= m_games.size()) {
return {};
}
const auto &g = m_games.at(index.row());
switch (role) {
case NameRole:
return g.name;
case IconRole:
return g.icon;
case SourceRole:
return g.source;
case StorageIdRole:
return g.storageId;
case LaunchCommandRole:
return g.launchCommand;
case ArtworkRole:
return g.artwork;
case InstalledRole:
return g.installed;
}
return {};
}
QHash<int, QByteArray> GameLauncherProvider::roleNames() const
{
return {
{NameRole, "name"},
{IconRole, "icon"},
{SourceRole, "source"},
{StorageIdRole, "storageId"},
{LaunchCommandRole, "launchCommand"},
{ArtworkRole, "artwork"},
{InstalledRole, "installed"},
};
}
int GameLauncherProvider::count() const
{
return m_games.size();
}
bool GameLauncherProvider::loading() const
{
return m_loading;
}
void GameLauncherProvider::refresh()
{
m_loading = true;
Q_EMIT loadingChanged();
m_allGames.clear();
loadDesktopGames();
loadSteamGames();
loadFlatpakGames();
loadLutrisGames();
loadHeroicGames();
loadRecentTimestamps();
// Deduplicate: when the same game appears from multiple sources,
// prefer Steam (has artwork + Proton handling) over desktop.
deduplicateGames();
// Sort alphabetically, case-insensitive
std::sort(m_allGames.begin(), m_allGames.end(), [](const GameEntry &a, const GameEntry &b) {
return a.name.compare(b.name, Qt::CaseInsensitive) < 0;
});
applyFilter();
m_loading = false;
Q_EMIT loadingChanged();
}
void GameLauncherProvider::launch(int index)
{
if (index < 0 || index >= m_games.size()) {
return;
}
// Find the matching entry in m_allGames so the timestamp update persists
const QString &sid = m_games.at(index).storageId;
for (auto &entry : m_allGames) {
if (entry.storageId == sid) {
launchEntry(entry);
return;
}
}
}
void GameLauncherProvider::launchByStorageId(const QString &storageId)
{
for (auto &entry : m_allGames) {
if (entry.storageId == storageId) {
launchEntry(entry);
return;
}
}
}
void GameLauncherProvider::launchEntry(GameEntry &entry)
{
if (entry.source == QLatin1String("desktop")) {
auto service = KService::serviceByStorageId(entry.storageId);
if (service) {
auto *job = new KIO::ApplicationLauncherJob(service);
job->start();
}
} else if (entry.launchCommand.contains(QStringLiteral("://"))) {
// Protocol handler (e.g. heroic://launch/...) — open via xdg-open
QProcess::startDetached(QStringLiteral("xdg-open"), {entry.launchCommand});
} else {
QStringList parts = KShell::splitArgs(entry.launchCommand);
if (!parts.isEmpty()) {
QString program = parts.takeFirst();
QProcess::startDetached(program, parts);
}
}
Q_EMIT gameLaunched(entry.name);
const auto now = QDateTime::currentDateTime();
saveRecentTimestamp(entry.storageId, now);
entry.lastPlayed = now;
}
void GameLauncherProvider::deduplicateGames()
{
// Build a set of names from dedicated launcher entries (case-insensitive).
// These have better artwork and metadata, so they win over plain .desktop entries.
QSet<QString> launcherNames;
for (const auto &g : std::as_const(m_allGames)) {
if (g.source == QLatin1String("steam") || g.source == QLatin1String("lutris") || g.source == QLatin1String("heroic")) {
launcherNames.insert(g.name.toLower());
}
}
// Remove desktop entries whose name matches a launcher entry.
m_allGames.erase(std::remove_if(m_allGames.begin(),
m_allGames.end(),
[&launcherNames](const GameEntry &g) {
return g.source == QLatin1String("desktop") && launcherNames.contains(g.name.toLower());
}),
m_allGames.end());
}
// --- XDG .desktop games ---
void GameLauncherProvider::loadDesktopGames()
{
const auto services = KService::allServices();
for (const auto &service : services) {
if (service->noDisplay() || service->exec().isEmpty()) {
continue;
}
const QStringList cats = service->categories();
bool isGame = false;
for (const auto &cat : cats) {
if (cat.compare(QLatin1String("Game"), Qt::CaseInsensitive) == 0) {
isGame = true;
break;
}
}
if (!isGame) {
continue;
}
GameEntry entry;
entry.name = service->name();
entry.icon = service->icon();
entry.source = QStringLiteral("desktop");
entry.storageId = service->storageId();
entry.launchCommand = service->exec();
entry.installed = true;
m_allGames.append(entry);
}
}
// --- Steam library ---
void GameLauncherProvider::loadSteamGames()
{
// Look for Steam library folders
const QStringList steamRoots = {
QDir::homePath() + QStringLiteral("/.steam/steam"),
QDir::homePath() + QStringLiteral("/.local/share/Steam"),
// Flatpak Steam
QDir::homePath() + QStringLiteral("/.var/app/com.valvesoftware.Steam/.steam/steam"),
QDir::homePath() + QStringLiteral("/.var/app/com.valvesoftware.Steam/.local/share/Steam"),
};
QStringList libraryPaths;
for (const auto &root : steamRoots) {
const QString vdfPath = root + QStringLiteral("/steamapps/libraryfolders.vdf");
QFile vdf(vdfPath);
if (!vdf.open(QIODevice::ReadOnly | QIODevice::Text)) {
continue;
}
// Simple parse: look for "path" lines
static const QRegularExpression pathRe(QStringLiteral("\"path\"\\s+\"([^\"]+)\""));
QTextStream stream(&vdf);
while (!stream.atEnd()) {
const QString line = stream.readLine();
auto match = pathRe.match(line);
if (match.hasMatch()) {
libraryPaths.append(match.captured(1));
}
}
}
// Scan each library path for appmanifest_*.acf
static const QRegularExpression nameRe(QStringLiteral("\"name\"\\s+\"([^\"]+)\""));
static const QRegularExpression appidRe(QStringLiteral("\"appid\"\\s+\"(\\d+)\""));
for (const auto &libPath : std::as_const(libraryPaths)) {
QDir steamapps(libPath + QStringLiteral("/steamapps"));
if (!steamapps.exists()) {
continue;
}
const auto manifests = steamapps.entryList({QStringLiteral("appmanifest_*.acf")}, QDir::Files);
for (const auto &manifest : manifests) {
QFile f(steamapps.filePath(manifest));
if (!f.open(QIODevice::ReadOnly | QIODevice::Text)) {
continue;
}
QString appName;
QString appId;
QTextStream ts(&f);
while (!ts.atEnd()) {
const QString line = ts.readLine();
if (appName.isEmpty()) {
auto m = nameRe.match(line);
if (m.hasMatch()) {
appName = m.captured(1);
}
}
if (appId.isEmpty()) {
auto m = appidRe.match(line);
if (m.hasMatch()) {
appId = m.captured(1);
}
}
if (!appName.isEmpty() && !appId.isEmpty()) {
break;
}
}
if (appName.isEmpty() || appId.isEmpty()) {
continue;
}
// Skip Steamworks Common Redistributables and Proton/tools
if (appId == QLatin1String("228980")) {
continue;
}
GameEntry entry;
entry.name = appName;
entry.icon = QStringLiteral("steam");
entry.source = QStringLiteral("steam");
entry.storageId = QStringLiteral("steam://rungameid/") + appId;
entry.launchCommand = QStringLiteral("steam steam://rungameid/") + appId;
entry.installed = true;
// Check for grid artwork
for (const auto &root : steamRoots) {
const QString gridDir = root + QStringLiteral("/appcache/librarycache/") + appId;
const QStringList artSuffixes = {
QStringLiteral("_library_600x900.jpg"),
QStringLiteral("_header.jpg"),
};
for (const auto &suffix : artSuffixes) {
const QString artPath = gridDir + suffix;
if (QFile::exists(artPath)) {
entry.artwork = artPath;
break;
}
}
if (!entry.artwork.isEmpty()) {
break;
}
}
m_allGames.append(entry);
}
}
}
// --- Flatpak games (non-Steam) ---
void GameLauncherProvider::loadFlatpakGames()
{
// Flatpak games that export .desktop files with Game category
// are already picked up by loadDesktopGames() via KService.
// This method is a hook for future Flatpak-specific enrichment
// (e.g. querying flatpak metadata for games that don't set
// the Game category properly).
}
// --- Lutris library (SQLite) ---
void GameLauncherProvider::loadLutrisGames()
{
const QString dbPath = QDir::homePath() + QStringLiteral("/.local/share/lutris/pga.db");
if (!QFile::exists(dbPath)) {
return;
}
// Use a unique connection name to avoid conflicting with other code.
// RAII guard ensures QSqlDatabase::removeDatabase runs on every exit path.
const QString connName = QStringLiteral("lutris_games_%1").arg(reinterpret_cast<quintptr>(this));
const auto dbCleanup = qScopeGuard([&connName]() {
QSqlDatabase::removeDatabase(connName);
});
{
QSqlDatabase db = QSqlDatabase::addDatabase(QStringLiteral("QSQLITE"), connName);
db.setDatabaseName(dbPath);
db.setConnectOptions(QStringLiteral("QSQLITE_OPEN_READONLY"));
if (!db.open()) {
qWarning() << "GameLauncherProvider: cannot open Lutris DB" << dbPath;
return;
}
QSqlQuery query(db);
query.prepare(QStringLiteral("SELECT name, slug, runner, coverart, id FROM games WHERE installed = 1"));
if (!query.exec()) {
qWarning() << "GameLauncherProvider: Lutris query failed";
db.close();
return;
}
const QString coverBase = QDir::homePath() + QStringLiteral("/.local/share/lutris/coverart/");
while (query.next()) {
GameEntry entry;
entry.name = query.value(0).toString();
const QString slug = query.value(1).toString();
const QString runner = query.value(2).toString();
const QString coverart = query.value(3).toString();
const int gameId = query.value(4).toInt();
entry.source = QStringLiteral("lutris");
entry.storageId = QStringLiteral("lutris:%1").arg(slug);
entry.icon = QStringLiteral("lutris");
entry.launchCommand = QStringLiteral("lutris lutris:rungameid/%1").arg(gameId);
entry.installed = true;
// Cover art: Lutris stores covers in ~/.local/share/lutris/coverart/
if (!coverart.isEmpty()) {
entry.artwork = coverart;
} else {
const QString coverFile = coverBase + slug + QStringLiteral(".jpg");
if (QFile::exists(coverFile)) {
entry.artwork = coverFile;
}
}
m_allGames.append(entry);
}
db.close();
}
// dbCleanup guard handles QSqlDatabase::removeDatabase(connName)
}
// --- Heroic Games Launcher (JSON) ---
void GameLauncherProvider::loadHeroicGames()
{
// Heroic stores library caches for different stores
const QString heroicBase = QDir::homePath() + QStringLiteral("/.config/heroic");
if (!QDir(heroicBase).exists()) {
return;
}
// Check both GOG and Epic (Legendary) library caches
const QStringList libFiles = {
heroicBase + QStringLiteral("/store_cache/gog_library.json"),
heroicBase + QStringLiteral("/store_cache/legendary_library.json"),
heroicBase + QStringLiteral("/store_cache/nile_library.json"),
};
for (const auto &libPath : libFiles) {
QFile libFile(libPath);
if (!libFile.open(QIODevice::ReadOnly)) {
continue;
}
QJsonParseError err;
const QJsonDocument doc = QJsonDocument::fromJson(libFile.readAll(), &err);
if (err.error != QJsonParseError::NoError) {
qWarning() << "GameLauncherProvider: JSON parse error in" << libPath << err.errorString();
continue;
}
// Heroic library JSON: { "library": [ { "app_name": ..., "title": ..., ... } ] }
// or it can be a plain array at the top level
QJsonArray games;
if (doc.isArray()) {
games = doc.array();
} else if (doc.isObject()) {
games = doc.object().value(QStringLiteral("library")).toArray();
if (games.isEmpty()) {
games = doc.object().value(QStringLiteral("games")).toArray();
}
}
const bool isGog = libPath.contains(QStringLiteral("gog"));
const bool isNile = libPath.contains(QStringLiteral("nile"));
for (const auto &val : games) {
const QJsonObject obj = val.toObject();
const QString appName = obj.value(QStringLiteral("app_name")).toString();
const QString title = obj.value(QStringLiteral("title")).toString();
if (title.isEmpty()) {
continue;
}
// Check if installed
const auto isInstalled = obj.value(QStringLiteral("is_installed"));
if (isInstalled.isBool() && !isInstalled.toBool()) {
continue;
}
GameEntry entry;
entry.name = title;
entry.source = QStringLiteral("heroic");
entry.storageId = QStringLiteral("heroic:%1").arg(appName);
entry.icon = QStringLiteral("heroic");
entry.installed = true;
// Launch via Heroic protocol handler
if (isGog) {
entry.launchCommand = QStringLiteral("heroic://launch/gog/%1").arg(appName);
} else if (isNile) {
entry.launchCommand = QStringLiteral("heroic://launch/nile/%1").arg(appName);
} else {
entry.launchCommand = QStringLiteral("heroic://launch/legendary/%1").arg(appName);
}
// Cover art: Heroic caches artwork
const QString artPath = obj.value(QStringLiteral("art_cover")).toString();
if (!artPath.isEmpty() && QFile::exists(artPath)) {
entry.artwork = artPath;
} else {
// Try Heroic's thumbnail cache
const QString thumbDir = heroicBase + QStringLiteral("/images/") + appName + QStringLiteral("/");
const QDir thumbs(thumbDir);
if (thumbs.exists()) {
const auto images = thumbs.entryList({QStringLiteral("*.jpg"), QStringLiteral("*.png"), QStringLiteral("*.webp")}, QDir::Files);
if (!images.isEmpty()) {
entry.artwork = thumbDir + images.first();
}
}
}
m_allGames.append(entry);
}
}
}
QString GameLauncherProvider::filterString() const
{
return m_filterString;
}
void GameLauncherProvider::setFilterString(const QString &filter)
{
if (m_filterString == filter) {
return;
}
m_filterString = filter;
Q_EMIT filterStringChanged();
applyFilter();
}
QString GameLauncherProvider::sourceFilter() const
{
return m_sourceFilter;
}
void GameLauncherProvider::setSourceFilter(const QString &source)
{
if (m_sourceFilter == source) {
return;
}
m_sourceFilter = source;
Q_EMIT sourceFilterChanged();
applyFilter();
}
void GameLauncherProvider::applyFilter()
{
beginResetModel();
m_games.clear();
for (const auto &g : std::as_const(m_allGames)) {
if (!m_sourceFilter.isEmpty() && g.source != m_sourceFilter) {
continue;
}
if (!m_filterString.isEmpty() && !g.name.contains(m_filterString, Qt::CaseInsensitive)) {
continue;
}
m_games.append(g);
}
endResetModel();
Q_EMIT countChanged();
}
void GameLauncherProvider::loadRecentTimestamps()
{
const KConfigGroup group(m_config, s_recentGroup);
for (auto &entry : m_allGames) {
const QString key = entry.storageId;
if (group.hasKey(key)) {
entry.lastPlayed = group.readEntry(key, QDateTime());
}
}
}
void GameLauncherProvider::saveRecentTimestamp(const QString &storageId, const QDateTime &when)
{
KConfigGroup group(m_config, s_recentGroup);
group.writeEntry(storageId, when);
group.sync();
}
QVariantList GameLauncherProvider::recentGames(int limit) const
{
// Gather entries that have been launched at least once
QList<const GameEntry *> recent;
for (const auto &g : m_allGames) {
if (g.lastPlayed.isValid()) {
recent.append(&g);
}
}
// Most recent first
std::sort(recent.begin(), recent.end(), [](const GameEntry *a, const GameEntry *b) {
return a->lastPlayed > b->lastPlayed;
});
if (recent.size() > limit) {
recent.resize(limit);
}
QVariantList result;
result.reserve(recent.size());
for (const auto *g : recent) {
QVariantMap map;
map[QStringLiteral("name")] = g->name;
map[QStringLiteral("icon")] = g->icon;
map[QStringLiteral("source")] = g->source;
map[QStringLiteral("storageId")] = g->storageId;
map[QStringLiteral("artwork")] = g->artwork;
result.append(map);
}
return result;
}