# Gamecenter track (Launcher + Game Center) ## Goal The gamecenter track evolves A-La-Karte from “a launcher” into “a launcher + game center” suitable for a **fully integrated, console-like experience on KDE**. Key ideas: - The UI becomes a client of background services. - Launching and monitoring games is handled by a daemon. - Runner resolution (Wine/Proton) is handled by a runner manager service. ## Architecture (high level) ### UI (A-La-Karte) - Displays the library and settings. - Requests launches via the Game Center daemon instead of launching processes directly. - Surfaces daemon/service errors to the user. ### Game Center daemon - Manages game sessions (launch/stop, running state, concurrency policy). - Tracks/monitors sessions so Steam/Lutris URL-based launches can still be managed. - Intended to be activatable via DBus/systemd. DBus service (planned/implemented on the gamecenter branch): - `org.kde.GameCenter1` ### Runner manager daemon - Manages “runners” (e.g. Proton, Wine, GE builds): - install/uninstall - inventory listing - resolve launch specs deterministically - prefix lifecycle helpers DBus service (planned/implemented on the gamecenter branch): - `org.kde.ALaKarte.Runner1` ## Branches - `master` / `legacy` - Launcher-focused baseline. - `gamecenter` - Experimental daemon-based direction. ## Status This document is intentionally a living overview. Detailed API docs / roadmaps should live in separate documents as they solidify.