Commit graph

5 commits

Author SHA1 Message Date
cb69f801bf Fix console UI regressions: icons, hint bar, category rail, dialog
- ConsoleCategoryRail: port from CouchSidebar using Kirigami.Icon +
  IconWithResourceFallback, radius: smallSpacing (not pill), Hidden
  source, Import+Settings buttons with tooltips, App.gameModel.gameAt()
- Main.qml: use BottomHintBar component, wire sourceSelected/
  settingsRequested/importRequested signals, flat ToolButton for search,
  declare GameEditDialog as proper child, remove Maui.ContextualMenu
- GameCard: Maui.Icon -> Kirigami.Icon, Maui.Theme -> Kirigami.Theme
- ConsoleGameDetail: Maui.Icon -> Kirigami.Icon, Maui.Theme ->
  Kirigami.Theme, replace broken inline hint rows with BottomHintBar
2026-03-24 11:36:07 +01:00
a0b9ea1832 Integrate MauiKit4/MauiMan4 as submodules, rewrite UI to MAUIkit console shell
- Add MauiMan4 + MauiKit4 submodules pinned at v4.0.2
- Wire both into CMake via CMAKE_FIND_PACKAGE_REDIRECTS_DIR build-tree stub
- Create MauiMan4 header shim for build-tree include layout
- Undefine QT_NO_CAST/QT_NO_FOREACH/QT_NO_KEYWORDS for MauiKit4 targets
- Link alakarte against MauiKit4
- Rewrite Main.qml: Maui.ApplicationWindow, dark console shell, blurred
  game backdrop, category rail, search bar, bottom gamepad hint bar
- Rewrite GameCard.qml: cover-art card with scale+glow focus effects
- Rewrite LibraryView.qml: Maui.GridBrowser with gamepad D-pad navigation
- New ConsoleCategoryRail.qml: horizontal pill category nav with L1/R1
- New ConsoleGameDetail.qml: cinematic full-screen game detail overlay
  with cover art, action buttons, fade-in animation, gamepad hints
2026-03-24 11:35:59 +01:00
e592e7b093 Add Plasma tray, notification inhibition, session control, and flatpak runner
Expand TrayController with daemon health polling every 10 seconds via
D-Bus Ping calls to org.kde.GameCenter1, org.kde.ALaKarte.Runner1, and
org.kde.ALaKarte.Input1. Add menu actions to toggle console behaviors,
notification mirroring, and to restart each daemon via systemctl --user.

Add NotificationInhibitor, owned by App, which calls
org.freedesktop.Notifications Inhibit/UnInhibit on the session bus
whenever the consoleBehaviors config setting changes. The cookie is
released on application quit.

Add consoleBehaviors and mirrorNotifications properties to Config with
KConfig persistence under the [Console] group.

Ship org.kde.alakarte.notifyrc defining GameLaunched, GameExited, and
LaunchFailed notification events so Plasma attributes them correctly in
the notification history.

Extend RunnerManagerDaemon::ResolveLaunch with a flatpak runner branch
that constructs a flatpak run command, translates environment overrides
to --env= arguments, and respects flatpakAppId, flatpakBranch,
flatpakArch, and flatpakArgs from the launch spec.

Add activate_session, switch_to_vt, and terminate_session actions to
the gamecenter KAuth helper and its polkit policy. Each action calls
the corresponding method on org.freedesktop.login1 over the system bus.

Add CouchSidebar.qml, a horizontal source tab bar shown in couch mode
above the library view, exposing the same sourceSelected, settingsRequested,
importRequested, and aboutRequested signals as SidebarView.

Fix duplicate adaptiveFocusRingWidth property in GameCard.qml.
2026-03-22 16:53:09 +01:00
24b9ee6491 UI: Add hint bar and UI mode override
Add a bottom hint bar with keyboard/gamepad hints and controller-specific icons.

Also add a UI mode setting (auto/desktop/handheld) to improve the adaptive layout on different form factors.
2026-01-24 13:27:30 +01:00
747b02035a alakarte: Initial import
Initial release of A-La-Karte, a unified game launcher for KDE Plasma.

Includes the QML UI, platform importers, AppStream metadata, icons,

and developer documentation.
2026-01-18 13:13:07 +01:00