Fix hint bar input switching (bind to InputManager.activeInput)

This commit is contained in:
Marco Allegretti 2026-03-23 10:46:33 +01:00
parent e1daf1834b
commit b5e03fe856

View file

@ -10,7 +10,7 @@ RowLayout {
spacing: uiMode === Config.Couch ? Kirigami.Units.largeSpacing * 1.25 : Kirigami.Units.largeSpacing
property int uiMode: Config.Auto
property int activeInput: InputManager.KeyboardMouse
property int activeInput: InputManager.activeInput
readonly property bool useGamepadHints: {
if (!GamepadManager.connected) return false