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lutris: avoid lingering process on import timeout
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1 changed files with 9 additions and 1 deletions
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@ -98,7 +98,7 @@ QList<Game *> LutrisImporter::importGames()
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QProcess process;
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process.start(lutrisPath, {QStringLiteral("-lo"), QStringLiteral("--json")});
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if (process.waitForFinished(30000)) {
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if (process.waitForStarted(5000) && process.waitForFinished(30000)) {
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QByteArray output = process.readAllStandardOutput();
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QJsonDocument doc = QJsonDocument::fromJson(output);
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@ -139,6 +139,14 @@ QList<Game *> LutrisImporter::importGames()
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Q_EMIT importProgress(current, total);
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}
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}
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} else {
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if (process.state() != QProcess::NotRunning) {
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process.terminate();
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if (!process.waitForFinished(3000)) {
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process.kill();
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process.waitForFinished(3000);
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}
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}
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}
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}
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