a-la-karte/src/qml/GameEditDialog.qml

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// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2026 A-La-Karte Contributors
import QtQuick
import QtQuick.Controls as QQC2
import QtQuick.Layouts
import QtQuick.Dialogs
import org.kde.kirigami as Kirigami
import org.kde.kirigamiaddons.formcard as FormCard
import org.kde.alakarte
Kirigami.Dialog {
id: dialog
property var game: null
property bool isEditing: game !== null
signal gameCreated(var game)
signal gameUpdated(var game)
title: isEditing ? i18n("Edit Game") : i18n("Add New Game")
standardButtons: Kirigami.Dialog.NoButton
width: Math.min(parent.width - Kirigami.Units.gridUnit * 4, Kirigami.Units.gridUnit * 30)
height: Math.min(parent.height - Kirigami.Units.gridUnit * 4, implicitHeight)
x: Math.round((parent.width - width) / 2)
y: Math.round((parent.height - height) / 2)
customFooterActions: [
Kirigami.Action {
text: isEditing ? i18n("Apply") : i18n("Add")
icon.name: isEditing ? "dialog-ok-apply" : "list-add"
enabled: nameField.text.trim() !== "" && executableField.text.trim() !== ""
onTriggered: {
if (isEditing) {
game.name = nameField.text.trim()
game.developer = developerField.text.trim()
game.launchCommand = executableField.text.trim()
game.workingDirectory = workingDirField.text.trim()
if (selectedCoverPath !== "") {
App.setCoverFromFile(game, selectedCoverPath)
}
App.saveLibrary()
gameUpdated(game)
} else {
let newGame = App.createGame(nameField.text.trim(), executableField.text.trim())
if (newGame) {
newGame.developer = developerField.text.trim()
newGame.workingDirectory = workingDirField.text.trim()
if (selectedCoverPath !== "") {
App.setCoverFromFile(newGame, selectedCoverPath)
}
App.saveLibrary()
gameCreated(newGame)
}
}
dialog.close()
}
},
Kirigami.Action {
text: i18n("Cancel")
icon.name: "dialog-cancel"
onTriggered: dialog.close()
}
]
property string selectedCoverPath: ""
function isDescendant(item, ancestor) {
let p = item
while (p) {
if (p === ancestor || (ancestor.contentItem && p === ancestor.contentItem)) return true
p = p.parent
}
return false
}
function focusNextInChain(forward) {
let w = applicationWindow()
if (!w || !w.activeFocusItem) return
let next = w.activeFocusItem
for (let i = 0; i < 50; i++) {
next = next.nextItemInFocusChain(forward)
if (!next) return
if (dialog.isDescendant(next, dialog)) {
next.forceActiveFocus()
return
}
}
}
function activateFocused() {
let w = applicationWindow()
if (!w || !w.activeFocusItem) return
let item = w.activeFocusItem
if (typeof item.toggle === "function") {
item.toggle()
return
}
if (item.hasOwnProperty("checked")) {
item.checked = !item.checked
return
}
if (typeof item.clicked === "function") {
item.clicked()
return
}
}
function loadFields() {
selectedCoverPath = ""
if (isEditing && game) {
nameField.text = game.name || ""
developerField.text = game.developer || ""
executableField.text = game.launchCommand || ""
workingDirField.text = game.workingDirectory || ""
} else {
nameField.text = ""
developerField.text = ""
executableField.text = ""
workingDirField.text = ""
}
}
Connections {
target: GamepadManager
function onNavigateUp() {
if (!dialog.opened) return
let w = applicationWindow()
if (!w || !w.activeFocusItem) return
if (!dialog.isDescendant(w.activeFocusItem, dialog)) return
dialog.focusNextInChain(false)
}
function onNavigateDown() {
if (!dialog.opened) return
let w = applicationWindow()
if (!w || !w.activeFocusItem) return
if (!dialog.isDescendant(w.activeFocusItem, dialog)) return
dialog.focusNextInChain(true)
}
function onNavigateLeft() {
if (!dialog.opened) return
let w = applicationWindow()
if (!w || !w.activeFocusItem) return
if (!dialog.isDescendant(w.activeFocusItem, dialog)) return
dialog.focusNextInChain(false)
}
function onNavigateRight() {
if (!dialog.opened) return
let w = applicationWindow()
if (!w || !w.activeFocusItem) return
if (!dialog.isDescendant(w.activeFocusItem, dialog)) return
dialog.focusNextInChain(true)
}
function onSelectPressed() {
if (!dialog.opened) return
let w = applicationWindow()
if (!w || !w.activeFocusItem) return
if (!dialog.isDescendant(w.activeFocusItem, dialog)) return
dialog.activateFocused()
}
}
ColumnLayout {
spacing: 0
FormCard.FormCard {
Layout.fillWidth: true
FormCard.FormTextFieldDelegate {
id: nameField
label: i18n("Name")
text: ""
placeholderText: i18n("Game title")
onAccepted: developerField.forceActiveFocus()
}
FormCard.FormDelegateSeparator {}
FormCard.FormTextFieldDelegate {
id: developerField
label: i18n("Developer")
text: ""
placeholderText: i18n("Optional")
onAccepted: executableField.forceActiveFocus()
}
FormCard.FormDelegateSeparator {}
FormCard.FormTextFieldDelegate {
id: executableField
label: i18n("Executable")
text: ""
placeholderText: i18n("/path/to/game or command")
onAccepted: if (nameField.text.trim() !== "" && text.trim() !== "") {
dialog.customFooterActions[0].trigger()
}
}
FormCard.FormDelegateSeparator {}
FormCard.FormButtonDelegate {
text: i18n("Browse...")
icon.name: "document-open"
onClicked: fileDialog.open()
}
FormCard.FormDelegateSeparator {}
FormCard.FormTextFieldDelegate {
id: workingDirField
label: i18n("Working Directory")
text: ""
placeholderText: i18n("Optional")
}
}
FormCard.FormCard {
Layout.fillWidth: true
Layout.topMargin: Kirigami.Units.largeSpacing
FormCard.FormHeader {
title: i18n("Cover Art")
}
Item {
Layout.fillWidth: true
Layout.preferredHeight: Kirigami.Units.gridUnit * 8
Layout.margins: Kirigami.Units.largeSpacing
RowLayout {
anchors.fill: parent
spacing: Kirigami.Units.largeSpacing
Rectangle {
Layout.preferredWidth: Kirigami.Units.gridUnit * 5
Layout.preferredHeight: Kirigami.Units.gridUnit * 7
radius: Kirigami.Units.smallSpacing
color: Kirigami.Theme.alternateBackgroundColor
border.color: Kirigami.Theme.disabledTextColor
border.width: 1
Image {
anchors.fill: parent
anchors.margins: 2
source: selectedCoverPath !== "" ? "file://" + selectedCoverPath :
(isEditing && game && game.coverUrl.toString() !== "" ? game.coverUrl : "")
fillMode: Image.PreserveAspectCrop
Kirigami.Icon {
anchors.centerIn: parent
source: "image-x-generic"
width: Kirigami.Units.iconSizes.large
height: width
visible: parent.status !== Image.Ready
opacity: 0.5
}
}
}
ColumnLayout {
Layout.fillWidth: true
spacing: Kirigami.Units.smallSpacing
QQC2.Button {
text: i18n("Choose Cover...")
icon.name: "document-open"
onClicked: coverDialog.open()
}
QQC2.Button {
text: i18n("Fetch from SteamGridDB")
icon.name: "download"
enabled: App.steamGridDB.enabled && App.steamGridDB.apiKey.length > 0 &&
nameField.text.trim() !== "" && !App.steamGridDB.busy
visible: App.steamGridDB.enabled
onClicked: {
if (isEditing && game) {
App.steamGridDB.fetchCover(game)
}
}
}
QQC2.Button {
text: i18n("Clear Cover")
icon.name: "edit-clear"
visible: selectedCoverPath !== "" || (isEditing && game && game.coverUrl.toString() !== "")
onClicked: {
selectedCoverPath = ""
if (isEditing && game) {
game.coverUrl = ""
}
}
}
}
}
}
}
FormCard.FormCard {
Layout.fillWidth: true
Layout.topMargin: Kirigami.Units.largeSpacing
FormCard.FormHeader {
title: i18n("Help")
}
FormCard.FormTextDelegate {
text: i18n("To launch an executable, enter its full path:\n\"/path/to/game\"\n\nTo open a file with the default application:\nxdg-open \"/path/to/file\"\n\nIf the path contains spaces, wrap it in quotes.")
textItem.wrapMode: Text.WordWrap
textItem.font: Kirigami.Theme.smallFont
}
}
}
FileDialog {
id: fileDialog
title: i18n("Select Executable")
fileMode: FileDialog.OpenFile
onAccepted: {
let path = selectedFile.toString().replace("file://", "")
if (path.includes(" ")) {
executableField.text = "\"" + path + "\""
} else {
executableField.text = path
}
}
}
FileDialog {
id: coverDialog
title: i18n("Select Cover Image")
fileMode: FileDialog.OpenFile
nameFilters: [i18n("Image files (*.png *.jpg *.jpeg *.webp)"), i18n("All files (*)")]
onAccepted: {
selectedCoverPath = selectedFile.toString().replace("file://", "")
}
}
function saveCoverImage(game) {
if (selectedCoverPath === "") return
// Copy cover to app data directory
let coversPath = StandardPaths.writableLocation(StandardPaths.AppDataLocation) + "/covers"
let fileName = game.id + ".jpg"
let destPath = coversPath + "/" + fileName
// Use App to copy the file and set cover URL
App.setCoverFromFile(game, selectedCoverPath)
}
onOpened: {
loadFields()
nameField.forceActiveFocus()
}
onGameChanged: loadFields()
}