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86 lines
2 KiB
Markdown
86 lines
2 KiB
Markdown
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# Hacking A-La-Karte
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This document is intended for contributors who want to build, run, and debug A-La-Karte locally.
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## Build
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### Configure
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```bash
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cmake -B build -S . -DCMAKE_BUILD_TYPE=Debug
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```
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### Build
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```bash
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cmake --build build
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```
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### Run from the build directory
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```bash
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./build/bin/alakarte
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```
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## Code Map
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- `src/main.cpp`
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- Application entry point, `KAboutData`, and QML engine setup.
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- `src/app.*`
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- Singleton exposed to QML. Owns `GameModel`, `GameLauncher`, `Config`, and `SteamGridDB`.
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- `src/game.*`
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- In-memory game object + JSON serialization.
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- `src/gamemodel.*`, `src/gamesortfiltermodel.*`
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- Model + filtering/sorting used by the UI.
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- `src/*importer.*`
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- Importers for different sources (Steam, Lutris, Heroic, Bottles, Desktop Entries, Flatpak, etc.).
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- `src/gamelauncher.*`
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- Launches games and records last played on launch.
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- `src/qml/`
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- Kirigami/Qt Quick UI.
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## Repeatable Local Smoke Tests (No real library required)
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### Run with isolated XDG dirs
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This avoids touching your real config and library:
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```bash
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export XDG_CONFIG_HOME="$(mktemp -d)"
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export XDG_DATA_HOME="$(mktemp -d)"
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./build/bin/alakarte
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```
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### Desktop Entries importer fixture
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You can create a temporary desktop entry under the isolated `$XDG_DATA_HOME`:
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```bash
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mkdir -p "$XDG_DATA_HOME/applications"
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cat > "$XDG_DATA_HOME/applications/alakarte-test-game.desktop" <<'EOF'
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[Desktop Entry]
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Type=Application
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Name=A-La-Karte Test Game
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Exec=sh -lc 'sleep 1'
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Icon=applications-games
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Categories=Game;
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EOF
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```
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Then:
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- Use the import sheet and run the Desktop Entries import.
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- Verify the entry appears and launches.
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- Verify `Last played` updates after launch.
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### Manual entry / launcher smoke test
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- Create a manual entry with a harmless command, e.g. `sh -lc 'sleep 2'`.
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- Launch it.
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- Confirm the app stays responsive and the game transitions out of the running state.
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## Notes
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- SteamGridDB cover fetching requires an API key.
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- KRunner integration and gamepad navigation are optional at build time (depending on available dependencies).
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